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Model Camera Problem

07-01-2008, 02:54 PM#1
Kyrbi0
Every time I mess with a model in Magos and export it for use in the WE, it works fine. Except that all of them have a messed up camera; it changes position with each click, and it's always pointing at the unit's chest or feet or something. Any thoughts?
07-01-2008, 02:59 PM#2
TotallyAwesome
Open the model in magos, go to camera manager, right click and "Create camera from this blah blah" once camera is created, save the model and import to we, then try in game.
07-01-2008, 03:11 PM#3
Kyrbi0
Actually, that was my other question. I followed the tutorial that said the same thing (somewhere on this site), and it wouldn't save; it froze up and the Task Manager (ctrl+alt+del) said "Not Responding", so I closed it down.

I was going to ask about that, but I wanted to figure out the first one first (by the way, this is the error message I get when I try to open the model I added a camera to (or at least, tried to add a camera to :/ ))

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07-01-2008, 05:43 PM#4
Rao Dao Zao
That's no error I've ever seen. Try converting with YobGul's? If it gives you a stream of gibberish, then something has gone wrong in the MDL; otherwise, it's just generic Magos' faggottry.
07-01-2008, 06:03 PM#5
Kyrbi0
Oh. I wasn't trying to convert; I added a camera (or tried to), and then when it wouldn't save, I cancelled the "Not Responding" Magos. Then after re-opening the program, it gave me that error message instead of opening the model I was trying to add a camera to.

If that was already clear... Then meh. Is there another way to add a camera, because the "Add camera from current view" doesn't seem to work for me.