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The Scourge of Lordaeron

07-03-2008, 09:42 PM#1
Pietje
The Scourge of Lordaeron by Pietje

This is a Solo Project by me.

What is this map on about?

This map represents Lordaeron in the Third War, it goes from the storyline of the first 2 campaign of Roc, the Undead one and the Human One.
I never sow a good map that was based on this so I made one.
I will explain the features off the map below.

Features:
-Spawnbase Map:

You might think ono an other "creative" map maker /sign, well I think I have made some inovation spawnbase type of map.
I am not saying its creative or unique but its diffrend then other spawnbase maps like Lordaeron Tactics.

How does it work?

Your main buildings will start with 5000 Health or as I call it Population.
They all got 100 mana or population growth.
The mana regens slowly in time and when it hits 100 it will reset to 0, but this gives you 100 gold Aka Population Points.
These points can be used to upgrade the spawn of your buildings.

-Building management:

You won't be able to build with workers, in your bases and around the map you got these Control Points Aka.building spots.
When the health goes down to 300 it changes owner and you can upgrade it to a.
  • Farm: Produces food.
  • Lumbermill Produces Resources
  • Blacksmith Upgrades Armor/Melee
  • Tower Defends your base.

In the futur I was thinking of adding shipyards, markets for trade etc to the building queue and even cities.
This kind of building management makes the game more tactical then the average game (I hope).

-Resource System:

This plays an important role.
You got 3 types of Resources.
  • Food: Food is not like the wc3 food system it works diffrend. You get at start 10/200 food, every 110 seconds your farms produce 1 food each, so for example I got 4 farms that makes 14/200 but then when you spawn, you lose food for every unit that spawns so 10 units spawn its 4/200.
    Ofc when your food hits 0 you wont be able to spawn.
    Farms Cost Resources and building spots, making them a tactical building.
  • Population Points: As mentioned before Population points are gathered when ever a city hits 100 mana, ofc when you capture an other city you get population points, but u dont gain the spawn.
  • Resources: This is gained in many ways, to start with I am using Lumbermills, they auto research Lumber every 60 seconds, afther its done you get 25 resources instead of cutting trees. In the futur I will enable raids, markets, trade and other things to gain resources with but lowering the amount u get from lumbermills.

-Lore Correct, I try to stay as lore correct as possible leaving wow events out of the game and sticking to the wc3 core, there will be a lot of events that will deside the path of how the game ends.
I wont name all events yet.

Teams:/Players
  • The Lordaeron Alliance:
    -The Lordaeron Capital
    -The Cities of Lordaeron
    -Dalaran
    -Arthas' forces
    -The Silver Hand
  • The High Elfs
    -The High Elfs
  • Trolls
    -Trolls
  • The Syndicate
    -The Syndicate
  • The Burning Legion
    -The Plague Cult
    -The Blackrock Clan/Burning Legion
  • The Horde
    -The Frostwolf Clan
    -The Warsong Clan


Progress:(Estimated)
Terain: 100%
Object Data: 80%
Triggers: 75%

Altough now newgenn is broke couse blizzard, I cant work on the map.
But if its fixed I am sure to finish the map 1 week after.


If Interested ill put more info up regarding events and plans for the futur.
And if asked I will put screenshots up.