| 07-06-2008, 04:50 AM | #1 |
My units Spawn and REspawn up in a cliff, sometimes I tried already placing Pathing blockers and Boundary, but it's not working... If i do this: Trigger: the trigger doesn't work.. the sentence of THEN-ACTIONS is not working.. how can i check if my unit is in a cliff (i made a region for each piece of cliffs because i found no other choice is there another way to make a trigger to check if my unit is in a cliff and move it ? thanks!! |
| 07-06-2008, 09:03 PM | #2 |
First of all you don't need the Do Nothing, that just wastes space. Second of all, your variable names are quite confusing which makes me not really understand what you're doing, but have you tried the condition of "XXX location (which us location of unit) has WALKABILITY == ON"? |
| 07-07-2008, 01:15 AM | #3 |
I'm Sorry. I'm from Argentina, the variables are in spanish :$ Also, never mind, i have already found a way thanks! |
