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His Legacy: A World In Chaos-Team Needed

07-17-2008, 02:02 AM#1
Linaze
His Legacy
A world in chaos-team needed
Updated 17 / 7 - 08 (Changed the team I want and added to the storyline.)

Hello guys, I might look like a new member but I am very active at the hive and spend at least a few hours per day there. Let's talk a little about the project I am seeking for a team for, it will be a singleplayer campaign which takes place upon the world of Asayamon. The story is very long and advanced, but I've written some of it below for you to get a little bit of understanding of it at least.
Storyline

Shaping of the world
Before the world was born, there was nothing. Neither light nor darkness, no creatures could exist, and neither did they. It is not known how, but it is rumored that something of this nothing of this world wanted to exist, to rule over the world, and due to this entity will force, he created himself. Hundreds, maybe thousand years later, even this entity got bored of his life, he created himself to rule, but what was there to rule over in an empty world without light or dark? He used some of his power he had attained over the last hundred years to give birth four new creatures, those that we would refer to as the greater gods in the future. He gave birth to Araga, Emzerra, Xeal-An and Asayer. The shaper of the gods, known to us mortals as Miramor ruled his children with an iron fist, but even that got boring with hundreds of years passing. During those years the gods had lived, they knew that Miramor was growing insane, his mind was clouded with the will to shape things he could rule, they believed it was the only right thing to do, they engaged Miramor in combat, and they stood victorious as Miramor was defeated and dead, but at the cost of the goddess Xeal-An’s life. During the battle and with Miramor’s death, vast amounts of raw energy were released; this energy stared to create the mortal plane, the world of Asayamon.

The first civilization
After the world was first created, an evolution, an evolution where the races of Humans, Elves, Troll, Ogres, Orcs, Gnomes, Dwarves and the Goblins were created. But the first civilization is much later, the majority of the races lived in the wilderness, in wooden houses up in the trees, or in caves underground, the exception for this was the Humans, the founder of the first real city, the city Garaga, named after the god they believed was their creator. The nation of Garaga expanded quickly, and a king was crowned to make sure the right decisions were made; he was a very kind and wise king. But one day, a gladiator had the king killed and crowned himself new king of Garaga; this king was neither kind nor wise, he was brutal, greedy and evil. To gain more power and riches, he attacked neighbor nations like the elves and dwarves without warning. Those nations had just been founded, and had neither military nor time to prepare, and were defeated within months, the men were taken as slaves, and the women had to “please” the Garagian soldiers. It was not much after this that the organization by the name of Wolf was founded by the man with the name Lynx. Wolf consisted of men and women who dreamed of a world without slavery and other terrible things Garaga had created. Wolf freed small villages from the grasp of Garaga, but they were to few in numbers to match Garaga as a whole.

The king returns
Lynx knew something not many other did, the first king of Garaga had a son which had been evacuated around the time that the gladiator took power, that son was the true king of Garaga and true bearer of the crown. He was raised a farmer, and as he reached the age of 16, he was visited by two members of the wolf, they told him about everything, his father, the complot, the war and that he had to stop this madness, and that only he can. Escorted by a number of Wolf soldiers, the boy entered the city Garaga, and climbed up to a balcony where he screamed: “If it is peace you want, it is peach that you shall have! If it is freedom you want, it is freedom you shall have! I am Henry Replexius, true king of Garaga!” The crowd cheered for him as he spoke of justice and their corrupted king, he told them to march on the very town hall of the city, and so they did, threatened by this uprising, the king resigned and gave back the crown to the rightful king. As Henry had promised, years of peace and overall a good time followed for humans, elves and dwarves who would live in harmony as long as Henry would rule. But one day Henrys greatest enemy returned, the one king he had stripped of his kinghood and crown. The gladiator who had killed Henry’s father, but he returned not alone, but along with over a thousand soldiers, he called his army the Dark Order. Even though Henry led his men to victory, he suffered many casualties in the battle, and he personally pierced Dark Order commander trough his chest. Unfortunately all good things must come to an end, and so did Henry, who died at the age of 52 by age.

The corrupted king
Henrys son ruled Garaga as well as Henry did, and so did his grandson, all the way to the king known as Victor Replexius, who was different from his ancestors, he sought power, he sought wealth, and he sought a world cleansed of the inhuman races, he sought war upon the races his ancestor Henry had made peace with. He took money from the poor, and gave it to the rich, nobles such like himself. He built certain quarters in Garaga for the poor to live in, quarters with neither roads nor streetlights, scum quarters, you could say. Prostitutes and other criminals were common in Garaga at this time, but were executed on sight if a guard saw their dirty work in action. Anyone who practiced witchcraft was burned or drowned to ensure their death. One of the mightiest armies of Garaga, a clan by the name of Scarock was exiled at this time because they were set up so that it looked as though they were guilty of treason, leaving Garaga with weaker military than before. Years later, the king is visited by a member of the X5 council, not really part of Garaga, nor any other nation, they still posses s lots of respect from mortals. The X5 emissary spoke of war. He spoke about the fact that Dark Order had returned with new rule and greater military. Foolishly, the king rode to his death, and took at least five hundred of his knights with him as he rode into the dark order capital, unaware that their army consisted of over five thousand soldiers, both living and dead. This is where era of Victor is over, his son Leo took over after this.

Admission into Secundus Garde
This is where our story begins, where our hero and heroine shall meet, Alexander of Scarmancer and Electra of Brynock, rogue and necromancer. Our heroes do not join Secundus Garde, they are too good for it, and they are directly promoted to Primoris Garde and are sent to embark on their first quest immediately, into the neighbor nation of Norm. Their guide on the quest is a monk by the name of Baltazhar, our heroes think he is a little weird at first, but when they get to know him they just thinks he’s a nice guy, if only they knew …

That's it for the very basic storyline. If you want to see more storyline just PM or email me or something, for there is lots and lots more for me to tell you. Now perhaps it is time I tell you what members I will be needing for the team, I can do some terraining, GUI, object and other editors myself but one man works slower than many.

Terrainer: 2
Triggerer: 1
Jass Coder: 1 - Filled (darkwulfv)

If you're interested and believe this project can have potential, just reply to this thread what you can do and perhaps some sample of your work, thanks a lot in advance for taking your time to read trough my post.
Yours, Linaze.
07-17-2008, 07:22 AM#2
Captain Griffen
Quote:
Now perhaps it is time I tell you what members I will be needing for the team, I can do some terraining, GUI, object and other editors myself but one man works slower than many.

One man works far faster than many. You don't need anyone else for general, modelling and skinning isn't needed until later. As for the rest, you won't get good people for such a large project unless you have a proven track record on delivering, or something a hell of a lot more inspirational. 99+% of them fail.
07-17-2008, 09:02 AM#3
Linaze
Well it was I who said wrong then, I presume, one person works faster since he or don't have to wait for and rely on other people to get done before he or she can, however the terrainers can start with map 1 and 2, when those 2 are done they can begin with 3 and 4 etc. Besides I never said it was a large project, I said the storyline was large.
07-17-2008, 09:13 AM#4
erwtenpeller
At least his post is pretty.
07-17-2008, 10:55 AM#5
Linaze
Updated 17 / 7 - 08 (Changed the team I want and added loads to the storyline.)
07-17-2008, 04:23 PM#6
Captain Griffen
Quote:
Originally Posted by Linaze
Besides I never said it was a large project, I said the storyline was large.

...you said singleplayer campaign. That says it all. I love single player, and campaigns, but they are hugely time consuming.
07-17-2008, 04:30 PM#7
darkwulfv
So, what kind of JASS code we talking about? Because at the very least I can do some spell coding and maybe even teach you some JASS (seeing as how you're a GUI-user). I can do slightly more advanced, but I'm no JASSgod.

A forewarning, which is probably a bad thing in this situation; I have absolutely no experience with camera manipulation besides turning cinematic mode on/off.
07-17-2008, 04:30 PM#8
Linaze
Captain Griffen, why do you even bother posting here if you do not wish to help me. I would say you got a negative attitude towards people who you consider "noobish". Just because you surely have a better reputation on the forums I still think that both of your posts are TotallyUseless! You basically told me to ditch even the idea to begin a project like this at all.

EDIT, darkwulfv posted after me writing the above.

darkwulfv, well it is mostly spells I want in jass, most people tell me GUI is okay for campaigns so I guess that will have to work. But like I said, mostly spells.
07-17-2008, 04:38 PM#9
darkwulfv
Oh goodie. I like spells. Is it just the coding, or do you also need ideas? Cause I can do those too.

And actually, Griffo was just saying singleplayer campaigns are a lot of work, and teams a lot of times can slow down work, especially if it's a big team (because then if one person lags behind it can cause knots in production)
07-17-2008, 04:40 PM#10
Linaze
Well ideas are always nice, but mostly the coding I guess. However I thank you deeply for applying, I'll count you in as spell maker in jass then.
07-17-2008, 04:47 PM#11
darkwulfv
Cool; the easiest way to get this done would be to give me a few spells with their name, descriptions, and data (damage, etc.) (and data for each level), and I'll send you back the code for each one. All you have to do is plug it in and test.

You have JassNewGenPack, right? 'Cause I'll be using lite vJass for ease of customization.
07-17-2008, 05:20 PM#12
Captain Griffen
Quote:
Originally Posted by Linaze
Captain Griffen, why do you even bother posting here if you do not wish to help me. I would say you got a negative attitude towards people who you consider "noobish". Just because you surely have a better reputation on the forums I still think that both of your posts are TotallyUseless! You basically told me to ditch even the idea to begin a project like this at all.

Such projects are a lot of hard work. They require a lot of dedication. We're not talking weeks - we are talking months, at least.

Giving you fair warning, and advising you that more people != more work, but normally less (solo projects are completed more often than team efforts), is what you need. It might not be nice, but it's the reality. Good team management can in some cases improve output, but it needs to be handled with care, and sufficient knowledge of all parts of map production. I don't do team projects partly because of how hard they are to manage and co-ordinate.

We were all young and ignorant, and many (most?) of us started off wanting to do this great singleplayer campaign/whatever, something way beyond what we could manage at the time, and without any concept of how much work was involved.

Almost none of us ever finished them, most didn't come anywhere near. I didn't. Some do - eventually (RDZ's single player RPGs each took over a year to make, for example).

If this makes you not want to do it, then that begs the question if you have the commitment. If you think you have the determination and the drive to keep going, even when it gets boring, even when it drives you nuts, go for it - I wish you luck.
07-17-2008, 08:19 PM#13
darkwulfv
The thing with team projects is that everyone must be in agreement on anything, and if that doesn't happen it can throw things into discord. It's also likely that members will just up and vanish. Just look at Wc3:WoW. If you look at their roster, it's an insanely massive team; but just look at all the names that are noted as ex/inactive members. That means the work could be inconsistant because not everyone's style is the same.

I personally, for my projects, have a "team". I build the map all by hand, by myself. Terrain, scripts, objects, etc. However, my "team" provides me with ideas and feedback. For example, for one of my projects, I have someone who pitches me lots of ideas and someone who goes out and finds me models, skins, icons, etc..