| 07-17-2008, 03:29 AM | #1 |
Summary : It's HoMM-like RTS map with battleship battle. So, you play one or more heroes, hire and upgrade units and capture buildings like mine, observatory, armory, windmill and so on. The goal of this game is capturing all buildings of enemies. Basic information : 1.First you choose your race. There're 4 races available; Forest : has lots of ranged attackers Mausoleum : has powerful damage but lacks defence Gate : is balanced overall Pit : is specialized in defence 2.Then you summon a hero. There're 2 heroes for each race. For example, Ranger and Druid is available for Forest, Anti-Paladin and Necromancer for Mausoleum. Heroes are summoned with two free level 1 units. 3.You can hire and upgrade units in your capital. Actually, they're items, like Battleship(if you remember this old map) There're level 1, level2, level3, level4 units. ex) pixie(lv1), elf(lv2), unicorn(lv3), ent(lv4) Higher level units are more expensive. Also you can upgrade your units. For example, by paying 250 more gold, you can upgrade your pixie to sprite. Upgraded units is as strong as higher level unit, but cheaper, and sometimes have speical abilities. ex) Power : Sprite(lvl1+) = Elf(lvl2) Cost : Sprite < Elf 4.Battle automatically starts when your hero goes near by enemies. Your units will fire at will if the enemy is in there range. Your hero can gain XP by killing a enemy hero or a neutral creep. 5.You can capture defenceless enemy/neutral buildings. Capturing needs a few seconds(5 to 30). Mine needs 5 seconds to be captured, and City needs 30 seconds. Each Building have its own special abilities. For example, Mine earns you 100 gold everyday, and Armory provides you war machines. 6.Gold will be given when the day starts(every 1 minute). 500 for each city and 100 for each mine. Also you can get 500 gold by visiting Windmill. 7.You will find more information by playing this map. I hope you enjoy. 8.I cannot say it's balanced. Mausoleum will be the weakest race(but fun?), and Forest the strongest. Please give me some suggestions if you have. |
| 08-15-2008, 12:37 AM | #2 |
Sounds cool, I'll give it a shot and post some feedbacks. |
