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Elune's Grace

07-19-2008, 05:21 AM#1
Av3n
Since the Spell Damage Reduction ability cannot manipulate the damage dealt magically through triggers...

Is it possible that Elune's Grace can be modified so that the target has the ability(ies) can take more magic damage dealt through triggers and vice versa (so take less)?

Plus for my Magic Damage dealt through triggers i use ATTACK_TYPE_NORMAL + DAMAGE_TYPE_MAGIC.
07-19-2008, 06:11 AM#2
DioD
use magic attack instead spell.
07-19-2008, 09:53 AM#3
d07.RiV
mmm maybe adding an ability would work. try AIdd or AIsr
or you could make all spell damage triggered and then it would be easy to add such abilities as spell damage reduction/increase.
its for tbr?
07-19-2008, 10:05 PM#4
Av3n
I am using AIsr right now....

All Spell Damage is triggered and i don't plan on making an extra system just for this. This is why I asked if Elune's Grace would work with Triggered Damage.

Yep its for TBR

-Av3n
07-20-2008, 12:12 AM#5
d07.RiV
Oh by triggered I meant a little different.
I was thinking of a completely triggered damage system (I guess it could be simplified to leave physical damage as it is) where you, instead of using UnitDamage* (or whatever), decrease target life and if the target should die, kill it and set a killer variable in the target unit's attached struct. But if you're not planning to customize most of wc3 stuff then youre better off with magic resistance abilities. I haven't actually tried using them as a castable debuff and if it works fine - then its great.
The only issue with them is that such abilities dont stack properly so you should use a different base for every such ability. Dota uses AIdd for heroes abilities and AIsr for items resistance.
07-20-2008, 01:59 AM#6
Av3n
Gonna test the magical spells through with Elune's Grace. Then when I get the map back gonna do some tests before deciding to use a Triggered System or Elune's Grace

-Av3n
Elune's Grace - Wc3C.net