| 07-25-2008, 02:31 PM | #1 |
Sorry about the long name, but yeah. It seems the quick and rough method of getting a perfectly tiling horizontal/vertical (noise then repeat motion blur/offset repeatedly until it tiles) metal texture doesn't work for 45º angles. Does anyone know a method (filter abuse or drawing) to get a quick tiling 45 degree metal texture? Thanks ahead. |
| 07-25-2008, 06:35 PM | #2 |
| 07-25-2008, 11:56 PM | #3 | |
Quote:
That method works perfectly for horizontal and verticals, but not 45. I found an almost working solution, though. Just make a proper texture going at the horizontal/verticals, then when it tiles get a square, tilt it by 45 and extract from there and then correct. It almost works, there's a slight pattern-break in it but it's pretty much unnoticeable. |
