| 07-30-2008, 09:39 PM | #1 |
JASS:local integer y = -1 local integer rows = 0 loop set y = y + 1 exitwhen y > 12 if ( udg_itemData[y] > 0 ) then set rows = rows + 1 endif endloop call MultiboardSetRowCount( udg_Multiboard[c], rows ) set y = -1 loop exitwhen y > rows set y = y + 1 if ( udg_itemData[y] > 0 ) then call MultiboardSetItemValueBJ( udg_Multiboard[c], 1, y, udg_dataName[y] +I2S(udg_itemData[y]) ) call MultiboardSetItemWidthBJ( udg_Multiboard[c], 1, y, 10.00 ) endif endloop It detects the correct amount of rows for that multiboard, but functions wrong once setting the text in the right row. Here is the list format of my item attributes: JASS:set udg_itemData[0] = 7 // Armor Bonus set udg_itemData[1] = 12 // Damage Bonus set udg_itemData[2] = 0 // Sight Range set udg_itemData[3] = 0 // Mana Regeneration set udg_itemData[4] = 0 // Health Regeneration set udg_itemData[5] = 5 // Strength Bonus set udg_itemData[6] = 6 // Agility Bonus set udg_itemData[7] = 7 // Intelligence Bonus set udg_itemData[8] = 50 // Health Bonus set udg_itemData[9] = 100 // Mana Bonus set udg_itemData[10] = 0 // What kind of item set udg_itemData[11] = 0 // Level Requirement set udg_itemData[12] = 0 // Str Requirement set udg_itemData[13] = 0 // Name of item Using that list, the multiboard outputs the following: Damage: 12 Armor: 7 Armor: 7 Armor: 7 Health: 50 Mana: 100 It errors in two places. First, the Armor bonus should be listed above the Damage bonus. Second, it outputs armor 3 times :X Any suggestions? |
| 07-31-2008, 12:11 AM | #2 |
What you need is something more like this: JASS:local integer y = 0 local integer rows = 0 local integer r = 0 loop if ( udg_itemData[y] > 0 ) then set rows = rows + 1 endif set y = y + 1 exitwhen y > 12 endloop call MultiboardSetRowCount( udg_Multiboard[c], rows ) set y = 0 loop if ( udg_itemData[y] > 0 ) then set r = r + 1 call MultiboardSetItemValueBJ( udg_Multiboard[c], 1, r, udg_dataName[y] +I2S(udg_itemData[y]) ) call MultiboardSetItemWidthBJ( udg_Multiboard[c], 1, r, 10.00 ) endif set y = y + 1 exitwhen y > 12 endloop |
| 07-31-2008, 12:47 AM | #3 | |
Quote:
Ohh I see now The new code works great, thanks much! +rep to you |
