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Starcraft Goliath

07-31-2008, 11:13 AM#1
abriko
Here is the Acathla's Goliath. More massive than the original one, more like the SC Ghost's goliath... always with my vision of the texture :)
Attached Images
File type: jpgGoliath.jpg (58.7 KB)
07-31-2008, 12:30 PM#2
Fulla
Another Impressive one,
- Any chance of seeing the animations?
- Did you make Missile models for the anti air attack ? :P
07-31-2008, 12:34 PM#3
darkwulfv
How the hell do you make these so quickly, and yet so well? Textures and all?!

Very very nice rendition. Love the beat up teamcolor paint. I think the feet need to be slightly bigger though, they seem a bit small to support such a massive body.
07-31-2008, 12:45 PM#4
DD_Draco
Great model!

Good texture aswell!

Offtopic: is there an english version of the acathla website? =P
07-31-2008, 01:49 PM#5
abriko
Quote:
How the hell do you make these so quickly, and yet so well? Textures and all?!

The models are old, created before the map Marine Assault. For this one, i did the textures this week. ^^
I also created the Walkirie and the Science Vessel.


Quote:
Offtopic: is there an english version of the acathla website? =P

No ^^

Quote:
Another Impressive one,
- Any chance of seeing the animations?
- Did you make Missile models for the anti air attack ? :

The animations are not already created ^^
I'll create the missile and i'll take the same for the turret, i need optimization ^^
08-01-2008, 01:35 AM#6
The Grey Knight
hmmm, i think the bottom chaingun needs to be extended, and those armor things sticking out of the two guns should be smaller. the body looks pretty nice, but i think the legs should bend more.
08-01-2008, 02:01 AM#7
abriko
The small chaingun is short, the "armor things" got this dimension, the legs are in static position, the blend is just a question of bone :
http://www.wikihow.com/images/5/55/Goliath_30.JPG
08-01-2008, 02:04 AM#8
TopWolf
I think what's killing it for me is that is looks like the legs only let it move forward and backward.

Otherwise, it looks great.
08-01-2008, 02:07 AM#9
Chriz.
Texture is nice, model is way too boxy and looks like it could benefit from a few more polys.
08-01-2008, 09:17 AM#10
Gorman
wow, i love the texture!
08-01-2008, 09:39 AM#11
abriko
Quote:
Originally Posted by Chriz.
Texture is nice, model is way too boxy and looks like it could benefit from a few more polys.

Not really boxy, i wanted the box on shoulders because that's how it have to be. It's a robot, not an organic unit ^^ :
http://www.wikihow.com/images/5/55/Goliath_30.JPG

Quote:
I think what's killing it for me is that is looks like the legs only let it move forward and backward.

Of course, and it will ^^ Like the one from starcraft.
08-01-2008, 04:51 PM#12
The Grey Knight
http://www.starcraft.org/fanart/digital3D/2280
this goliath, although not bad, is abit cartoonish. this ones abit more realistic.
08-02-2008, 02:19 AM#13
abriko
Not cartoonish, just for Warcraft3 ^^
Warcraft3 doesn't really like realistic design.
08-02-2008, 05:03 PM#14
The Grey Knight
but your marines are quite realistic in my opinion :P
08-03-2008, 07:55 PM#15
Rising_Dusk
Acathla's models actually have a great cartoony to them as far as I can tell, vibrant and lively colors with thick line art.