| 07-31-2008, 04:44 PM | #1 |
So hey. I'm using Magos to edit the Naga Tidal Guardian; removing the pool and using the snake-thingy for my project. I've already used the Sequence Manager to rename and remove animations and stuff. But I was wondering if it was possible to reverse an animation, and to add a new one. (if anyone's curious, I'm making a "Devour" animation based off of a reverse "Attack" animation, hopefully) Anyway, help would be greatly appreciated. +Rep, of course. |
| 07-31-2008, 05:04 PM | #2 |
Of course you can add animations to in game models, just use Profet's importer. Reversing an animation... You'd be better off just making a new one. Though in game it is possible to pause and play an animation backwards, I believe Tim. managed it in his spell session winning entry. |
| 07-31-2008, 06:50 PM | #4 | |
Quote:
Don't animate in Magos, use Rightfield's tutorial for animation in Max 5 and learn the basics instead. |
| 07-31-2008, 07:58 PM | #5 |
Unfortunately, I don't have 3dsmax 5; only 9. Nor do I think I could likely get it soon, if at all. Besides, I'm not really trying to animate in Magos. If I need that, I'll turn to someone else. :/ ~~~ I'm sorry, I totally forgot to +rep you. I mean, +1 may not be all that much, but I'd like to think I'm a Troll of my word :P |
