| 08-03-2008, 10:04 AM | #1 |
hello, I need to add extract a file from a map archive, update it, then add it again to the map file, however this gives an error since it's crc/hash of the updated file don't match the ones stored in attributes. I read that in order to skip this all i must do is delete the (attributes) file, so I did, but the WorldEditor still bugs me with the same message, I even inserted a 0 byte attribute file but with no success. So what should I do on this case :s |
| 08-04-2008, 08:05 AM | #2 |
MPQeditor has an option to create mpq with the attributes file. you can try to recreat the entire map or recreate the map, extract the (attributes) file and insert it in the original map |
| 08-04-2008, 09:23 AM | #3 |
mpqeditor crashes at the moment where i want to delete (attributes) file. also I don't see the option for recreating it... |
| 08-04-2008, 10:36 AM | #4 |
Try replacing (attributes) with a file containing just the bytes 0001000000000000 (typed into the hex area of a hex editor). The file size would be 8 bytes. AFAIK, this would be a valid attributes file with no flags specified to indicate a type of data that it has stored in it. |
| 08-04-2008, 06:17 PM | #5 |
Thanks ShadowFlare, that worked. |
