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Tauren Arena v1.13f

08-04-2008, 11:32 AM#1
MasterStryke
Hi People, this is my newest Map

FULL DESCRIPTION:

Hi people,

the map was uploaded by me some time ago and already released, but I want some comments/crit/ideas for improvement from you. Maybe I'll release a improved version.
Hope you enjoy Playing and maaybe I'll start a challange.
Here the Mapdownload:
Mirror1:TA on EpicWar
Mirror2:TA on HiveWorkShop
[you can ask something if you want]



____T A U R E N A R E N A v1.13f The Projekt____
(by MasterStryke)



___Fast Description:___

-A Arena with 3 paths and one Main-Battleplace (Every Tribe has 2 Towers)
-There are 3 individual Teams (Bloodfire-Tribe, Earthstone-Tribe, Windstorm-Tribe)
-Every player choose one Hero (9 classes per tribe)
(AllClasses: Chieftain, Warrior, Hunter, Mage, Shaman, Ritualist, Totem-Shaman, Defender, Light Shaman)
-Every Player controlls one Taurentent, where he can buy Units (for Lumber)
(Taurenwarrior, Healer, Shaman, Elementar)
-In every Tribe there is a Weaponforge and a Healtertent, where you can buy Items (for Gold)
-Every Tribe has a Mainbuilding, that if it dies, this tribe looses and the destroying tribe wins the game.


___Tribe Places:___

(Example)

(You can call 1 times 4 elitewarriors at the mainbuilding)

___Special Features:___

---4 Cages with extreme dangerous Arenacreeps---

The Cages:


The Creatures:


---Explosive Barrels for strategic uses---


the explosion does 400 Damage

---3 Gamemodes:---

--1. Capture the Flag--
You can't buy Units anymore, and typical Capture the Flag system (need 5 points to win)
--2. Only Hero Mode--
You can't buy Units anymore and you can only win normal (destroy mainbuilding)
--3. Killmode--
You additional can win with 10 Hero-Kills


---A Ultimative Boss: Goldwing (Golden Dragon)---

Drops ultimative Items
Spawns after 20 minutes


[b]---Chatsounds (bash, lol, ready, fu, imba)---[b]


___Screenshots:___

left: fight against GW || right: choose class


left: bnet fights || right: fight against Goldwing


left: eredar action || right: skeletons


left: stormwind defend || right: towers of Defender: CTF


left: BF-Shaman || middle: bf-warrior-ultimate || right: ws-hunter lightnings


left: fights early game || right: massacre



___Credits:___

Mapidea/Mapcreation/Heroes/Abilities/Landscape all by MasterStryke

-Credits of http://www.inwarcraft.de:

English Improvement by r34L.n0.0b

Taurenslasher.mdx-Model-Bug fixed by NO_exe

Support, doodadsearching by Vitoisimba

Sturzflug(goldwing-spell) by xXLordRobiXx and 54T4NmI5T

Balancetests by Corexx and MasterStryke

Customskins by MasterStryke

Tauren Axefighter-model by NO_exe

-Credits of Hive:

itemstack by sagan

Model of Totemshaman by Taurenwarrior



MasterStryke




Yeah... I want to upload Tauren Arena on WC3Campaigns..
now the map is in sumbissions.. well

I don't know how it works here
Attached Images
File type: jpgpreview2.1.jpg (209.6 KB)
08-04-2008, 04:44 PM#2
ragingspeedhorn
Read the rules on map submissions: http://wc3campaigns.net/announcement.php?f=656

Your submission doesn't meet the requirements mentioned.
08-04-2008, 05:15 PM#3
SeruK
ragingspeedhorn - Left foot of the law.
08-04-2008, 05:22 PM#4
rover2341
Looks Pretty good. But I would suggest putting the details on this post and not just on a link. They can be pretty picky here :) . But just read what it says they want in your first post and update it. Makes it better for all of us :)

Ill check it out but Really cool idea.
08-04-2008, 08:23 PM#5
TKF
You need to post screenshots and deeper and more detailed description of the map.


So far it's just sounds just like another arena map to me, with taurens!
08-04-2008, 08:55 PM#6
darkwulfv
Screenshots not necessarily required, but yes, you have to put the description here, not in another thread.

48 hours.
08-05-2008, 05:20 AM#7
MasterStryke
there was no edit button.. strange...


well that map is not an "another arena map"

feedback pls
08-06-2008, 10:11 AM#8
Kino
Looks really good from the screenshots.

Will test and be back with feedback soon...
08-06-2008, 09:21 PM#9
Pyrogasm
Quote:
Originally Posted by MasterStryke
-Every Tribe has a Mainbuilding, that if it dies, this tribe looses and the destroying tribe wins the game.
Seems kind-of dumb. So if Tribe A is attacking Tribe B and you're a hero from Tribe C, when B attacks A's base and is about to kill it, you can send your hero into the battle, get the killing blow, and Tribe C will win the game?

I think you should have it as the last tribe with a base wins... unless, of course there are multiple rounds in a game, in which case that might cause people to leave and the round system to fail. (But you didn't mention anything about rounds in the description.)
08-07-2008, 07:27 AM#10
MasterStryke
there are no rounds^^

you must destroy an enemys base as the first to win [in the normal mode]
1. the game is shorter
2. the people play offensive and don't camp in the base

but the idea with: the last tribe with a mainbuilding wins is very good...
hmm maybe I'll change it in the next version



any other feedback?
08-07-2008, 12:52 PM#11
Kino
Well In terms of appearance, the map looks quite nice.

If theres anything that really needs to be worked on its a total english translation.(This map was made in German right?)
08-08-2008, 06:18 AM#12
Rising_Dusk
This map was so beyond not fun. Like, the spell tooltips were both too long, made no sense, and the whole nine yards. Spells made no sense on heroes, ultimates were anticlimatic, there was no real motivation to attack enemies, you could buy TOWERS to defend the base, and every hero had the silly drunken brawler ability.

The heroes were neither creative nor fun in the least. Truth be told, the terrain wasn't half bad, but past that it was... Very not-fun. We actually quit a little in because none of the 6 of us were having a good time. Check the replay if you're interested. This is kind of a short and blunt analysis, so please don't get all defensive, I'm just being honest with both what I expected and what I thought. I'm also tired with it being, you know, 2AM and all.

Definitely disapproved.
08-08-2008, 02:28 PM#13
MasterStryke
(the map was not made in german, but I'am from germany and not from britain)


well, the best would be if not everybody say, that's a bad map, but what I could improve!!!!!

What's the magical factor, why the map is not good enough?
[the heroes? and yeah every hero has the heal-ability because otherwise you have to run every time back to buy potions]
08-08-2008, 04:09 PM#14
WILL THE ALMIGHTY
Quote:
Originally Posted by MasterStryke
(the map was not made in german, but I'am from germany and not from britain)


well, the best would be if not everybody say, that's a bad map, but what I could improve!!!!!

What's the magical factor, why the map is not good enough?
[the heroes? and yeah every hero has the heal-ability because otherwise you have to run every time back to buy potions]

This needs some balancing work... and lots of work overall to be on par with this site's standards. You have to understand Wc3c only allows the best maps into the database.
08-08-2008, 05:00 PM#15
Rising_Dusk
I gave a whole paragraph of what could be improved. Get crackin'.