| 08-06-2008, 06:32 AM | #1 |
hi guys, i want to make an inventory. But if i add bonus with an ability which has 100 levels the game gets monster lags :D A solution is a system called BonusMod. But i think to prepar it for every avaible bonus in my system i shopuld know how itmwirks andm maybe create my own bonus mod. So im asking for somebody who can told me how i could make this and (MOST IMPORTENT!!!) how the system works! and at least, sorry for my f***ing english -.- |
| 08-06-2008, 06:50 AM | #2 |
I think someone just recently made a WAY better alternative to BonusMod. I can't find the link right now, but it's so much easier and nicer to use. EDIT: Found it. http://www.wc3campaigns.net/showthread.php?t=101604 |
| 08-06-2008, 06:57 AM | #3 |
thanks i will take a lokk at it, but for which use is this UnitGenerator.LUA file? |
| 08-06-2008, 07:02 AM | #4 |
You'd have to read into that in the thread, or ask there. |
| 08-06-2008, 07:58 AM | #5 |
UnitPropertiesGenerator.lua is a faster alternative to using the Ability Creation Macros (2 seconds vs. 4 minutes). It also allows you to easily configure the abilities max power of 2 if you want to go above +/- 511 of a stat. |
