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Champions of the Island [Hero Arena]

08-11-2008, 12:40 AM#1
Okunevic
Hey , I am Okunevic and I would like you to present my project , called Champions of the Island (previous name was Never Ending Agony , but it didn't fit in with the terrain very well)

Storyline:Every thousand years greatest Champions of the universe are gathered in this island for only simple reasons : Fame and Glory . 8 of the greatest champions fight in this free for all arena , but winning conditions aren't simple , to win , champions have to defeat every single enemy in this island , including Slannesh , a powerful wizard , who has mastered every single type of magic and also achieved great endurance . Also this time mythical beings have been called to make sure that Slannesh isn't bothered . Who will be the one , who'll survive this madness and gain the title of the ''Champion of the Island'' ? Who will slay the Slannesh himself ? Only you can tell ... (storyline will be changed if you come up with a better one)

Features:
Heroes : 18 unique , different and balanced heroes , providing fair gameplay for every single player ; (I'll spend long time to find the perfect balance)

Unique skill system : each hero will have 4 skills , upgradeable at level 1 . Each of these skills will have 10 levels , but maximum hero level will be 20 (or 25 , not 100% sure now) so players will have to actually think , what kind of ability builds should they make , and every skill in every level will count ;

Bounty system : Player's won't get any gold for killing units , they will get gold per each successful strike/spell that they will cast , more powerful the spells will be , more gold will be achieved . Also for killing mythical creatures and enemy heroes , players will be awarded with Runes , for which they will be able to achieve great and powerful weapons , armors and other items .

Experience system : Player heroes won't get experience for killing their enemies , instead , you will have to exchange your gold for experience (10 gold=1 exp) . This will make sure players stay active all the time (since easiest way of gaining gold will be spellcasting) ;

Boss fight system : Each time a certain boss's (A.K.A. Mythical Beast's) event starts , entrance to his lair will open . When player enters the lair , it closes , leaving the hero in 1v1 fight against the boss . Bosses will be able to cast spells , and also they will have special events (not going to reveal any of them in this description). Also if boss's attacker dies , boss fully restores it's
HP , MP and all ability cooldowns , along with all special abilities , thus making sure there won't be any Last Hitting and Kill Stealing . Also bosses will drop good and useful items ;

The Last Fight : There will be 4 obelisks in the map , Obelisk of Fire , Obelisk of Frost , Obelisk of Nature and Obelisk of Life . To activate each obelisk , you need to donate 50 000 gold to each one . (The amount donated won't be individual , so for example : player 1 donates 10k gold and player 2 donates 15k gold , so the total amount of gold donated will be 25k gold) . Once all obelisks are activated , Slannesh will appear . He won't move but he'll have high endurance , damage , range and of course , wide assortment of various spells (which will become stronger in time , so don't leave him be once you summon him) ;

People I am looking for :
GUI or JASS spellmaker (I sometimes run out of ideas)
Modeler (I badly need few models)
Tooltip writers (I need someone who can write detailed tooltips in proper , fluent english (I make some grammar mistakes or typo's sometimes)
Icon maker (the map surely could use some unique icons)
Testers/Bug Finders
Idea/Suggestion givers
Someone who can make a website for the map (we will be popular) ;]

Screenshots


For Pandaria !!!!

Scary , isn't he ?

Slannesh himself (better not to mess with this guy)

Shadomancers are able to hit enemy souls directly (ouch , that's gotta hurt)

Who said that flowers are useless ?


PS.:Special thanks to Redscores for the terrain and his creative ideas !!!