| 08-25-2008, 04:23 PM | #1 |
Model based on Fel Orc Warlock and the head is based from the Blademaster portrait, plus a few extra animations added. Ingame textures are used for this model. |
| 08-25-2008, 05:08 PM | #2 |
My statement that his face looks retarded still stands. |
| 08-25-2008, 07:25 PM | #3 |
His face makes him look like someone who is both constipated and mentally retarded, trying to figure out calculus with a rock and a piece of cheese. |
| 08-25-2008, 11:06 PM | #4 |
I think the chosen textures clash with each other, along with the remarks made by the above posters. |
| 08-26-2008, 02:08 AM | #5 |
Doesn't look like a warmage to me... it's more like a brute force warrior with a tiny little cape. You can do better kid, give him a hood, a nicer cape, and a tiny wand on the other hand, and a robe and I'll believe it's a warmage. |
| 08-26-2008, 06:36 AM | #6 |
ok, lets see... The shoulderpads are massive, for a start. The cape stretches terribly in the walk anim, it's a bit painful on the eyes. his facial expression... dude. It looks like someone under the level of the camera is doing naughty things with him. It's the permanently half-open mouth and the nasty eye wrap that's doing it, fix those things and he'd be so much better. |
| 08-26-2008, 11:22 AM | #7 | |
Quote:
That was what i thought at first sight |
| 08-26-2008, 06:49 PM | #8 |
I might consider redoing his face and expressions, even though I personally like the outcome (giving him the evil psychotic look), plus renaming him into Warlord or something. Though it's a pain in the ass to attempt at fixing the eye wrap. The armor will stay unchanged because that's how I want the armor to be. Cape will be a hard part, because if I attach a new one, the new will be stiff unlike old one (it's obvious when geomerge is involved). So feedbacks would be appreciating. In the mean time, I request the moderators to move the thread into a fitting WIP section (mdl edit corner) where I can post pork in wrogresses about the model (in case people will find some flaws). |
| 08-26-2008, 07:38 PM | #9 |
I'll keep it safe for you in the MDL corner. :) |
| 08-31-2008, 05:34 PM | #11 |
Done. |
| 08-31-2008, 10:24 PM | #12 | |
Quote:
I've now made sure that the cape doesn't do that anymore. There were some cape bones I forgot to move. But I still need people's opinions/critiques/feedbacks about the updated face. Does the face look good enough, or do I need to work on it more? |
| 09-02-2008, 02:53 AM | #13 |
It's still a bit babyish and the eyes still do look slightly odd, namely the outer edges. Overall, it's pretty nice, but it could still be improved. |
| 09-02-2008, 03:12 AM | #14 |
Does his face portrait look worse than the face of the model? Or is it just me.... Looks more like a berserker than a warrior, but warrior could fit too.... |
| 09-03-2008, 05:17 AM | #15 |
Looking at the model again, the head does seem a bit large... |
