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Human Warrior WIP

08-25-2008, 04:23 PM#1
Dan van Ohllus
Model based on Fel Orc Warlock and the head is based from the Blademaster portrait, plus a few extra animations added.
Ingame textures are used for this model.
Attached Images
File type: jpgHumanWarmage-Screenie.jpg (105.3 KB)
08-25-2008, 05:08 PM#2
Dionesiist
My statement that his face looks retarded still stands.
08-25-2008, 07:25 PM#3
darkwulfv
His face makes him look like someone who is both constipated and mentally retarded, trying to figure out calculus with a rock and a piece of cheese.
08-25-2008, 11:06 PM#4
Rising_Dusk
I think the chosen textures clash with each other, along with the remarks made by the above posters.
08-26-2008, 02:08 AM#5
Mc !
Doesn't look like a warmage to me... it's more like a brute force warrior with a tiny little cape.

You can do better kid, give him a hood, a nicer cape, and a tiny wand on the other hand, and a robe and I'll believe it's a warmage.
08-26-2008, 06:36 AM#6
AnemicRoyalty
ok, lets see... The shoulderpads are massive, for a start. The cape stretches terribly in the walk anim, it's a bit painful on the eyes.

his facial expression... dude. It looks like someone under the level of the camera is doing naughty things with him.
It's the permanently half-open mouth and the nasty eye wrap that's doing it, fix those things and he'd be so much better.
08-26-2008, 11:22 AM#7
Celestea
Quote:
Originally Posted by Dionesiist
My statement that his face looks retarded still stands.

That was what i thought at first sight
08-26-2008, 06:49 PM#8
Dan van Ohllus
I might consider redoing his face and expressions, even though I personally like the outcome (giving him the evil psychotic look), plus renaming him into Warlord or something. Though it's a pain in the ass to attempt at fixing the eye wrap.
The armor will stay unchanged because that's how I want the armor to be.
Cape will be a hard part, because if I attach a new one, the new will be stiff unlike old one (it's obvious when geomerge is involved). So feedbacks would be appreciating.

In the mean time, I request the moderators to move the thread into a fitting WIP section (mdl edit corner) where I can post pork in wrogresses about the model (in case people will find some flaws).
08-26-2008, 07:38 PM#9
Rao Dao Zao
I'll keep it safe for you in the MDL corner. :)
08-31-2008, 04:58 PM#10
Dan van Ohllus
Attempting to make the face less retarded psychotic, and a little more serious. Not finished though.
Eyes size have been smaller, and he doesn't have his mouth open when in portrait idle animations.
I'll wait for the cape until the face looks finished enough.
Constructive critique and feedback is appreciated.

Zoom (requires log in)

Edit: Could a moderator rename this thread into Human Warrior WIP (can't think of a better title), please?
Attached Images
File type: jpgFace.jpg (31.8 KB)
08-31-2008, 05:34 PM#11
Rising_Dusk
Done.
08-31-2008, 10:24 PM#12
Dan van Ohllus
Quote:
Originally Posted by AnemicRoyalty
It's the permanently half-open mouth and the nasty eye wrap that's doing it, fix those things and he'd be so much better.

I've now made sure that the cape doesn't do that anymore.
There were some cape bones I forgot to move.



But I still need people's opinions/critiques/feedbacks about the updated face.
Does the face look good enough, or do I need to work on it more?
09-02-2008, 02:53 AM#13
Shade987
It's still a bit babyish and the eyes still do look slightly odd, namely the outer edges. Overall, it's pretty nice, but it could still be improved.
09-02-2008, 03:12 AM#14
TKF
Does his face portrait look worse than the face of the model? Or is it just me....

Looks more like a berserker than a warrior, but warrior could fit too....
09-03-2008, 05:17 AM#15
Shade987
Looking at the model again, the head does seem a bit large...