| 08-26-2008, 05:29 AM | #1 |
Game style: Archery Tactics-like Players: 2 - 12 Introduction Basically it's Archery Tactics FFA with a gravity system. That, and lots of items, special arrows and powerups. More description to come later. Features -Battle against other archers using a bow and arrow. yay. -Custom arrow system - fully 3D! -They even have shadows!!! OMFG HAKCS! -Arrows stick into trees and bounce unrealistically off rocks - hiding for cover comes highly recommended -Different arrow types of doom and destruction -Weather plays a signicicant role in your battle - strong winds will blow arrows of course (or faster into your opponent's skull), rains will put out your beloved fire arrows, and the gravity field will keep your arrows flying for longer (possible forever) -Weird and wonderful item spells - everything from gravity manipulation to slow-motion effects and death -Upgrade your arrows to be faster, sharper and lighter Current Content Special Arrows: -Fire Arrow (causes single target to burn or ignite area for 20 seconds) -Frost Arrow (slows down enemies in very small AoE when hit, does nothing if shot into terrain) -Poison Arrow (slows down and does damage to a single enemy over a long period of time) -Black Arrow (reduces the armour of target, or creates a shadow on terrain with armour reduction aura) -Shock Arrow (stuns target, or deals a lesser stun in an area if hit into terrain) Weather Effects: -Heavy Rain (Fire Arrows become normal arrows 2 seconds after launch, fires die out after 5 seconds, all players have -15% movespeed) -Light Rain (Fire Arrows become normal arrows after 4 seconds, fires die out after 10 seconds) -Heavy Wind (moves players at a slow rate, moves arrows at a very high rate) -Light Wind (moves all arrows at a slow rate) -Gravity Field (constantly decreases the gravity on an arrow, can lead to an arrow going into space and never coming down) Items: -Equipment --Boots of Speed (increases movement speed) --Ring of Protection (improves armour) --Battered Shield (increases health) --Ammo Pouch (adds 5 to maximum ammunition (mana) ) --Extended Quiver (adds 10 to maximum ammunition (mana) ) -Power-ups --Berserk (replaces archer with the Berserk variant, giving improved attack speed, but reduced ammunition size) --Haste (increased movement speed for a few seconds) --Regeneration (regenerates 10 hp/sec for 20 seconds, doesn't cancel on damage) -Spells --Newton Strike (increases the gravity on all arrows in an area tenfold, causing them to fall down rapidly) --Fel Hound Head (causes all nearby arrows to move away from you) --Time Dilation Device (reduces the speed of all arrows in target area by 75%) --Magic Capture Machine (replaces all special arrows in a target area with normal arrows) --Ninja Powder (prevent arrow shooting in an area for 5 seconds) (more coming later) Download In a week or two (after exams). But more importantly: any ideas and suggestions are are welcomed. Tanks. |
| 08-26-2008, 02:29 PM | #2 |
I remember the brainstorm thread for this. You should put what types of arrows you already have and if they can mix/limits on the mix. As for powerups...how about a shield that lasts very brief (2 seconds or so) but can reflect incoming arrows? Or make an arrow fall directly down? I don't know but anyways hope this succeeds GL. |
| 08-26-2008, 06:13 PM | #3 |
I've got most of that already. I made the systems about a week ago, now I'm just adding content and balancing. *Adding current items and arrow types to OP.* |
