| 08-27-2008, 06:39 PM | #1 |
A little terrain.. |
| 08-27-2008, 06:46 PM | #2 |
it looks nice as a whole.. but looking a little closer, the formation of the trees is kinda weird.. and how they built the path right next to the trees on the left but far away from the trees on the right also the hill drops off way to fast on the right imo |
| 08-29-2008, 05:05 PM | #3 |
Tree formation is weird... but it's nothing big, thing is it feels kinda empty to me.... but all in all it's not that bad |
| 08-30-2008, 01:30 AM | #4 |
Why did you put WC3 doodads with high res? o.0 |
| 08-30-2008, 06:59 AM | #5 | |
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I didn't. > Tree formation is weird... but it's nothing big, thing is it feels kinda empty to me.... but all in all it's not that bad I thought so too, but I like it :) > it looks nice as a whole.. but looking a little closer, the formation of the trees is kinda weird.. and how they built the path right next to the trees on the left but far away from the trees on the right also the hill drops off way to fast on the right imo No idea :P |
| 08-30-2008, 04:28 PM | #6 |
The flowers beneath the trees is what Void is talking about, therefore, you DID place normal wc3 with Hi-res. My thoughts on the terrain are, alot of things just don't.. Fit well. |
| 08-30-2008, 11:10 PM | #7 | |
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| 08-30-2008, 11:46 PM | #8 |
the terrainart is all jacked up. If you want a view that close up to some blocky tiles, you better add some shrubs, rocks, or some height variation on that hill. |
