| 09-01-2008, 01:42 AM | #2 |
No one knows a better way? |
| 09-01-2008, 02:07 AM | #3 |
Are you willing to work with Jass code? This is ridiculously easy with a bit of Jass/vJass. |
| 09-01-2008, 10:47 PM | #4 |
I got no problem with that if you help me? How do we do it!? BTW I already have a system that uses both item classifications as well as custom values... |
| 09-02-2008, 01:20 AM | #5 |
My idea: A unit has an equipment inventory and a main inventory. It has an ability on the command card to switch between them. When an equipment item is acquired, it automatically goes to the equipment inventory, unless the player is wearing an item of that type; then it goes to the main inventory. Players can click on equipment items to send them to the other inventory (replaces equipped items if sending to the equipment inventory). As for when I can do it, im not to sure. Starting classes tomorrow and work most days im not in school. I'm also currently writing my own systems for my map, so it would have to be when I get bored of doing that. Also, if possible, can you give me a demo of what you are using the custom values for? |
