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Forcing a Blighted tree model?
Forcing a Blighted tree model?
09-10-2008, 01:06 AM
#1
vegavak
Is there any way I can force a certain type of tree in a region to only use the blighted variant of it?
In the editor, the trees are blighted, but in game, some of them aren't. I'd like to fix this problem.
09-10-2008, 02:08 AM
#2
moyack
You can trigger a blighted spot in the location of those rebel destructibles, forcing them to become blighted.
09-11-2008, 12:51 PM
#3
vegavak
Found the tree model in the MPQ.
Thanks for the help moyack!