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ZOMG divine shield so many options

09-10-2008, 07:11 AM#1
neku99
I wass going to make an ability that would increase attack and movement speed and show an aura until the ability wears of. So I decided to use divine shield and I made a new custom ability and then in my ZOMG there was soooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo many potions I mean reallllllllllllllllllllllyyyyyyyyyyy sooooooooo many
I dont know if this is just a glitch or something so did anyone encounter this before??
09-10-2008, 07:44 AM#2
DioD
IMHO, you do not hit age limit for warcaft 3.
09-10-2008, 08:06 AM#3
neku99
what?????????????????????
09-10-2008, 08:17 AM#4
TotallyAwesome
Just proven it.
09-10-2008, 08:28 AM#5
neku99
what is this about age or something cause I was asking about the weird thing with the divine shield skill
09-10-2008, 08:48 AM#6
Alexander244
Age Limit

It helps if you type in clear english and fully describe your problem (Perhaps a screenshot may help?). At the very least make it understandable.
I'm still not sure if where you say aura you mean buff, and where you say potions you mean data fields?

For the ability; perhaps berserk would be a more suitable base?
09-10-2008, 10:14 AM#7
Eleandor
Have you made an ability in the campaign editor, then copied it and pasted it in the normal map editor? That can cause the ability to gain tons of extra data values... They don't seem to have any function though.
09-10-2008, 10:19 AM#8
DioD
Berserk is best base for self cast + keep order spell.


BUT "roar" have many usefull fields for "instant aura"
09-14-2008, 10:20 AM#9
neku99
thanks guys good tip and IO guess its just a glitch