| 09-19-2008, 06:50 PM | #1 |
Hello! I want the necromancers on my map to ressurect all nearby skeletons with a single spell. For this I use Ressurection and simply allow skeletons to be the only units that leaves corpses when they die. Thus, if other units have died, they won't be effected by ressurection and only the skeletons will be raised again. The problem is that the skeleton-skin don't leave visible corpses. If 10 skeletons die they can still be ressurected, but I want their corpses to be visible so the player knows how many skeletons he will ressurect. How do I make skeleton leave corpses? |
| 09-19-2008, 07:15 PM | #2 |
Edit the skeleton model... |
| 09-19-2008, 08:09 PM | #3 |
Any easier way? Thought of having the skeleton spawn a footman upon death, and the footman dies instantly, leaving a corpse, and when resurected the footman dies again but spawns a skeleton... :P One more question, how do I get the gamecamera to be zoomed out, so all units and doodads are smaller when playing in-game? If I change in the camera settings, the settings change back to normal view when ingame. |
| 09-19-2008, 08:19 PM | #4 |
Define a new camera object for the player maybe? Or there might be a gameplay constant somewhere that you could tweak. |
| 09-19-2008, 08:39 PM | #5 |
How do I add a construction-animation to a building? I suppose I have to edit them, but is that hard to do? Same with the skeletonmodel, is it difficult for a newbie to do? |
| 09-19-2008, 09:28 PM | #6 |
Yes. Unless you're like top notch pro super-learning skills talented modeller, of course, then it will take loads of time. |
| 09-20-2008, 12:45 AM | #7 |
if you don't know how to you wont be doing model edits, its to complicated and requires stuff. the foot man thing wont really work unless you don't let him play his death animation. also, only being able to raise skeletons sounds like bad game play, means you cant permanently kill any thing... |
| 09-20-2008, 01:33 AM | #8 |
There is a "Create Corpse" action. You might be able to do something with that when a skeleton dies. |
| 09-20-2008, 02:49 PM | #9 |
The Create corpse suggestion sounds good. I'm gonna try to see if it works. Anyone has an idea of how to do it with create corpse? |
| 09-20-2008, 03:35 PM | #10 |
If model dont have decay\decaybone animation you can do anything. |
