| 09-23-2008, 04:48 PM | #1 | |||
Hello, I am TwistedOne , I am working on an AoS with a great future, I hope, I am now looking for a team (more details and info will be posted below) Quote:
Quote:
Quote:
Edit:I forgot to introduce you to the last feature - The Wheel of Fortune Each time the timer ends (probably 10 minutes) , 2 players (the one that did the highest and the other one , which did the lowest amount of damage) will enter a Wheel of Fortune which will start spinning for 5 seconds and after that , players will get prizes which will vary from the wheel's position . (it may be gold increase , gold lost , experience gained , stat points gained , stat points lost , disabled experience gain for some time and much more) . After players will get the "prizes" , game will continue and timer will restart (you get the point) ;] |
| 09-23-2008, 09:45 PM | #2 |
Hello, plesae avoid having duplicate threads, I just deleted the other one. |
| 09-24-2008, 12:06 AM | #3 |
Generic blargh blargh, looks like just a clusterfuck of meh ideas cobbled together from lots of different AoSes, with no thought as to how they will work together. And you call thise the most unique AoS ever created? No, it isn't. Not even close. |
| 09-24-2008, 12:12 PM | #4 | |
Quote:
all you do is comment , but you could never come up with anything like it , so stop trying to act smart and learn to appreciate ideas of other people |
| 09-24-2008, 03:26 PM | #5 |
Oh really? No, it's not like I have two highly original and highly polished maps (one RTS and one RPG). I have seen hundreds of AoS projects. Soul system - ToB, nooK's AoS, etc., have very similar; upgrading stuff, never really worked all that well, but I've seen that in dozens of AoSes, and variations in AoS Epic and its ilk (ToB, etc.). Legendary creatures, really lame, DotA:AS has it, and a few others. Land of Titans, creeps, in lots of AoSes, really shouldn't be in any (I should be fighting the enemy, that's why I play AoSes, not avoiding fighting human foes). MLI is, quite frankly, just simlpified recipes, which misses the point of recipes, which is to wtf pwn noobs. Upgradeable items have a lot less strategy involved than ones that cannot be upgraded, requiring a decision long term vs short term. Oh, and not being able to repair towers generally (which seems to be implied)? Lame, never really works. The Wheel of Fortune just sounds crap. Putting in randomness like that is awful. The real issue you're going to face is that features don't make a map - it's how they interact. Less is often more in game design, and too many can be worse than, or at least as bad as, too few. |
| 09-24-2008, 04:03 PM | #6 |
Oh really ? What were those maps ? 2 "Just Another WC3 Map" style ones ? xd |
| 09-24-2008, 04:43 PM | #7 |
If you have convinced yourself that this is the most awesome and original AoS ever, then go ahead and make it. As far as recruiting help to work on it goes, I do not know a single person who would volunteer their time to work on a project as ill-thought-out as this one. There is no such thing as an original idea in wc3 any more: everything has been done before. The truly amazing maps are not a clusterfuck of random ideas, but a balance of several which work together to create a specific style of gameplay. You seem to think that Griffen is attacking you personally, but let me assure you he is not. Your map just sucks. |
| 09-24-2008, 04:59 PM | #8 | |
Quote:
|
