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Triggered Cooldowns

09-26-2008, 12:08 AM#1
SinisteRing
Is there a way to trigger how long a cooldown lasts and, if not, possible to make a cooldown go off when it's not activated?
09-26-2008, 12:10 AM#2
PurplePoot
A dummy spell you replace the main one with, replaced again on a timer.

Ex:

Hide spell A on yourUnit.
Give yourUnit spell B.
Order yourUnit to cast spell B.
Reorder yourUnit's last order.
Run a timer to readd spell A and remove spell B when spell B finishes cooling down.
09-26-2008, 01:24 AM#3
SinisteRing
Well that's not neccessarily using cooldowns and wont show the timer, exactly... but I guess it would serve the correct purpose. Thanks for the input, PurplePoot.
09-26-2008, 01:47 AM#4
PurplePoot
It's not great, but it's the best you can do (With showing the cooldown circle, that is. Without it, it's dead easy).
09-26-2008, 02:30 AM#5
Bobo_The_Kodo
Don't greenify your text...
09-26-2008, 09:34 PM#6
SinisteRing
Quote:
Originally Posted by Bobo_The_Kodo
Don't greenify your text...

Albeit going off-topic, I'd like to ask: why?
09-26-2008, 09:48 PM#7
Rising_Dusk
It's impossible to read in some forum styles.