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Is there a way to make blight kill trees?

01-23-2003, 09:08 PM#1
Guest
I want the undead to operate purely on gold in my mod, but they also need to be the most destructive to the land. I would like for blight to damage trees over time, or at least destroy them outright.

If anyone knows how to do this please post. I use a custom mpq, so if it involves triggers, I need to know the jass script for it.
01-23-2003, 10:14 PM#2
Guest
the blight-trees change model, so i think they get replaced with another tree.
Just remove the model (making it invis) and the collision size

they will just disappear...

the only way I see, but i have really no idea :-)
01-24-2003, 01:01 AM#3
Dinadan87
You could always just run a trigger each time an undead building is built that destroys all trees within a certain radius. You'd need to find out exactly the radius for blight for small and large producers.