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WT 90 - Death

10-06-2008, 09:40 PM#1
2-P
Everything used to be so bright, so alive. The farmers cultivating the fields, kids playing on the street, dogs quarreling over an old piece of meat, birds chirping in the trees... Nothing. Withered corn, pitch-black trees, ruined houses and the smell of rotten flesh are expelling my fading memories. It seems that not only its inhabitants, but the whole village itself has died. Silence has come over the place that I used to call my home. Silence, the sound of death.


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10-07-2008, 12:54 AM#2
Omnimancer
Finally! Here is my post.
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File type: jpgWT 90 - Death.jpg (79.8 KB)
10-12-2008, 05:02 AM#3
Game_Slave
perhaps this WT should be extended, even turned into a challenge in celebration of the upcoming All Hallows Eve =)
10-12-2008, 02:50 PM#4
Sabertooth_X
EDIT: Oh wow, nevermind. I just blooped and missed this.
10-14-2008, 10:36 PM#5
Game_Slave
FINE, if none of you are gonna do anything, i'll submit my intensely half-assed incomplete tristram
10-15-2008, 02:28 AM#6
Sabertooth_X
Cathedral in the background looks intimidating, GS. I'd remove the stuff in the foreground (The high-res houses, even the high-res tiles) and make it more nature-death as opposed to abandoned houses. Seriously, the cathedral is cool.
10-15-2008, 02:35 AM#7
TDHX
hmm... death is such a hard thing to terrain...

unless childric was here ... he'd pawn everybody.
10-15-2008, 07:07 PM#8
Game_Slave
Meh, I know, the cathedral and sky were the only parts I liked but I was trying to follow the tristram concept.
Now I'm occupied with other things.
If I wanted to make it look good and pull away from the tristram concept I s'pose I'd go ahead and throw a graveyard in front of it, some fencing, and some more dead plantlife, aswell as some bigger more awesome dead trees.
10-19-2008, 10:23 PM#9
2-P
The cathedral is so awesome, I hope you finish it sometime.


Did a little something...
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10-20-2008, 04:58 AM#10
Game_Slave
wow, i really like yours 2-p. i mostly like it for concept part though, the room is a bit barren.
also, the walls are just damn ugly, why couldn't you have used one of morpheus' model sets or something for the walls?! it would've improved this tenfold
10-20-2008, 08:15 PM#11
2-P
Quote:
Originally Posted by Game_Slave
i mostly like it for concept part though
Ja, me too. Blame the lack of free time, I really only placed the "necessary" stuff.

Quote:
the walls are just damn ugly, why couldn't you have used one of morpheus' model sets or something for the walls?!
I kinda like the walls, I grew up with them. :P And to be honest, I don't even have most of the village models from Morpheus in my UTM. =/
But thanks for reminding me, I need to get them asap.
10-25-2008, 02:58 PM#12
Gilles
Clever on that painting! It'd be nice if he was more transparent though.