| 10-07-2008, 12:54 AM | #2 |
Finally! Here is my post. |
| 10-12-2008, 05:02 AM | #3 |
perhaps this WT should be extended, even turned into a challenge in celebration of the upcoming All Hallows Eve =) |
| 10-12-2008, 02:50 PM | #4 |
EDIT: Oh wow, nevermind. I just blooped and missed this. |
| 10-14-2008, 10:36 PM | #5 |
FINE, if none of you are gonna do anything, i'll submit my intensely half-assed incomplete tristram ![]() |
| 10-15-2008, 02:28 AM | #6 |
Cathedral in the background looks intimidating, GS. I'd remove the stuff in the foreground (The high-res houses, even the high-res tiles) and make it more nature-death as opposed to abandoned houses. Seriously, the cathedral is cool. |
| 10-15-2008, 02:35 AM | #7 |
hmm... death is such a hard thing to terrain... unless childric was here ... he'd pawn everybody. |
| 10-15-2008, 07:07 PM | #8 |
Meh, I know, the cathedral and sky were the only parts I liked but I was trying to follow the tristram concept. Now I'm occupied with other things. If I wanted to make it look good and pull away from the tristram concept I s'pose I'd go ahead and throw a graveyard in front of it, some fencing, and some more dead plantlife, aswell as some bigger more awesome dead trees. |
| 10-19-2008, 10:23 PM | #9 |
The cathedral is so awesome, I hope you finish it sometime. Did a little something... |
| 10-20-2008, 04:58 AM | #10 |
wow, i really like yours 2-p. i mostly like it for concept part though, the room is a bit barren. also, the walls are just damn ugly, why couldn't you have used one of morpheus' model sets or something for the walls?! it would've improved this tenfold |
| 10-20-2008, 08:15 PM | #11 | ||
Quote:
Quote:
But thanks for reminding me, I need to get them asap. |
| 10-25-2008, 02:58 PM | #12 |
Clever on that painting! It'd be nice if he was more transparent though. |
