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Reducing World Editor lag

10-13-2008, 12:45 AM#1
Zenislev
Is there a way to reduce the lag that I'm getting in the world editor? It's a very peculiar type of lag, like if I want to change certain fields in the object editor it will freeze for like 5 seconds and finally do it. Is this normal? Is there a way to make it quicker? Thanks in advance
10-13-2008, 01:17 AM#2
moyack
Changing the units name, icon or the level is an unavoidable lag, and yes, it's normal.
10-13-2008, 01:23 AM#3
Anitarf
We have a tutorial that covers this issue with the exact same title as this thread.
10-13-2008, 01:29 AM#4
moyack
Quote:
Originally Posted by http://www.wc3campaigns.net/showthread.php?t=34713
The Brush List displays a list of brushes (units, doodads, etc.) at the lower left corner of the main World Editor window. Most people don't use the Brush List, but the World Editor has to load all the object data for it. When a value in the Object Editor is changed, the Brush List is refreshed, which causes the lag.
I think this option is what you need.
10-13-2008, 01:36 AM#5
Zenislev
Quote:
Originally Posted by moyack
I think this option is what you need.

Yes! That worked perfectly! Thanks so much. I'll now be mapping twice as fast lol. I just hated having to wait 5 seconds after every little change. Thanks again

Quote:
Originally Posted by Anitarf
We have a tutorial that covers this issue with the exact same title as this thread.

That's funny it does have the exact same title. Don't know how I missed that lol
10-13-2008, 01:41 AM#6
BBDino
It's just like being back in 2002. Imagine the hassles Blizz could have saved everyone by making the Brush List disabled by default.
10-15-2008, 04:21 AM#7
Pyrogasm
Who honestly uses the infernal thing anyway? I can't even visualize how it might be useful to someone.