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Server Split Bug... or Memory Leak?

10-25-2008, 12:44 AM#1
Quack_Kills.
The Problem: Whenever someone hosts my map, Elemental Battlefield(http://www.wc3campaigns.net/showthread.php?t=102617), after they've already hosted it once, the game disconnects random people at different points in the game (usually after 1-3 minutes after initialization.)

Things I've Noticed:
-Does not occur when host logs off then logs back on bnet.
-Same problem occurred in one different map (I forgot name)
-Once you host it a second time, it can disconnect in a map that has the same problem.
-Doesn't disconnect host
-Disconnects 2-everyone besides host

I would really appreciate any help anyone would be willing to give. If anyone needs more information about this problem i will be happy to assist.

(PS: somebody told me it might be a memory leak... how?)
10-27-2008, 12:19 AM#2
Pyrogasm
Does your map have any functions used to detect the host and/or stuff like that?
10-27-2008, 04:33 AM#3
Quack_Kills.
no. O_o
10-27-2008, 05:04 AM#4
Malf
Weird. I believe ToB N also has this kind of problem. After you play ToB, you'll get disconnected as soon as you finish loading what you're going to play next. Doesn't happen if you play ToB again though, just on a different map.
11-12-2008, 11:02 PM#5
Pyrogasm
It's because of the Widgetizer version used on the map. If, after playing ToB N, you play a map that's been widgetized with the same version, you won't get D/C'd.