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Changing camera rotation 180* - Ingame minimap view still same

10-26-2008, 06:48 PM#1
TKF
Okey, I use a rotation trigger to make the camera equally fair on both sides, but there is 1 problem. When you try to move with the Minimap ingame, it's very confusing and mirrored. Is there any ways to affect the minimap so it's possible to use a 270 angle instead of the default 90?

Is there a way around this, or do blizzard suck??



I tried to search here, but I didn't find similar topics about minimap problem I encountered.
10-26-2008, 06:55 PM#2
Troll-Brain
You mean choice the rotation (trigo or like a clock ) ?
10-26-2008, 07:14 PM#3
Ammorth
No, the camera outline is hard-coded and it cannot be changed in any way without some drastic modification (which then wouldn't work well on b.net).

The only possible way to rotate the map would be to use another texture which would cause everyone to have a revolved map and then the first team would have an unfair penalty.

Quote:
Originally Posted by TKF
Is there a way around this, or do blizzard suck??
Basically.