| 10-27-2008, 05:47 PM | #1 |
Ok, so, my name is Deolrin, i was a member of the Hive but i got banned(i was Debode if someone remembers me), im a modeler and i am currently working on a model. My problem is that i don't know a thing about particles and i usually CnP them from other models(from WC3 not custom). Now, i need to make my model have a Jetpack and an Cannon, and i need:
~OR INSTEAD THE SECOND THING~
Any "particler" could please help me? I will give some shiny +Rep and creds in the model. NOTE: I know i got a "little" inspired by General's Space Orc Agent for the jetpack(and for anims-PRE UPLOAD HINT), but i hope he won't care, and i will give him special thanks in my model. Regards, Deolrin~ |
| 10-27-2008, 05:57 PM | #2 |
If you want to make the particles go down, you simply give a negative gravity value. As far as 'real-looking', then you need a better fire particle texture rather than any arbitrary particle skills. |
| 10-27-2008, 06:15 PM | #3 |
I just mean that it would actually look like fire and not Red poison gas as my Particles usually look T_T |
| 10-27-2008, 06:33 PM | #4 |
Textures\Clouds8x8Fire.blp is always a good place to start. Remember that fire is more orange/yellow than red. Look at real fire, look at in-game fire emitters you're interested in. |
| 10-27-2008, 07:07 PM | #5 |
Yea. the problem is, i have no idea at how to do particles =\ For example, i have no idea what does "Emitter Rate" means and this... So all i ask is so someone either teach me those stuff(if he is very nice), or just do that particle for me so i can CnP that(with credits-this will be even better than the "teach me" thing)... |
| 10-27-2008, 07:22 PM | #6 |
Find a tutorial, then. http://www.wc3campaigns.net/showthread.php?t=99880 contains a Particle Emitters section. |
