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Skins (Naga and Others)... Yay or Nay?

10-28-2008, 07:41 PM#1
Kyrbi0
I just recently remembered that I made a bunch of skins (mainly Naga) a while back, when I had Photoshop. Thought someone might possibly benefit. Maybe not.
Also, though, I have no idea if they're good enough to be submitted (probably not).
~IMPORTANT~ I no longer have Photoshop, so if you give me (constructive) criticism, don't expect me to go and make any changes... I can't. :/

Naga Contaminator
Done for one of my custom heroes. I kinda like the spines... But the wrap on the back where the fins are was atrocious!. Yes, the sword came from THE_END's "Venom Warrior" skin, for Moyacks' cool Power of Corruption project; this is before I entered Wc3C and encountered the people I borrowed from.
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Naga Siren, Modest
Yes, laugh if you want, but I just wanted some bra-armor (brarmor :P) for my Sirens/Summoners (custom Naga race). I actually like this effect, though; took one of the scales off the bottom of the Myrmidon's tail, and conformed it to the chest-al region. Not too shabby. :P
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Naga Summoner, Modest
~Same as above~, but used a different material because otherwise it would be too obvious/lame/boring/etc.
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Naga Warqueen
Custom hero skin.... Recolored skin and fins (best-looking evar). The green-staff looked kinda cool, but only from the proper positions. Kinda like a green crystal core with gold strips circling it.
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Naga Wardancer
(placeholder name): Basically, this was supposed to be a Myrmidon counterpart; since only the males learn the martial arts (not karate...), I had to come up with a variant. This was the speedy, anti-magic version. Hearing the song of battle, and dancing to it. :P
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(I forgot; anywhere you see that stark blue, that's where the Alpha or Teamcolor was... I took the pics in Wc3Viewer)
(Gah, the in-game screenshots don't always work)
10-29-2008, 12:31 AM#2
AnemicRoyalty
Do you have GIMP? You might be able to get back to skinnin' on that :)

You already know what I'm going to say about these: needz moar freehand.
10-29-2008, 01:03 AM#3
Rising_Dusk
These are WIP textures if anything; I'm moving them out of the gallery.
10-29-2008, 03:16 AM#4
Kyrbi0
GIMP? Hmm... Not sure. Either way, I generally prefer models to skins. Sure, they may take up a lot more KB's and tend to be buggier, but skins to me rarely make the result that much different. For my purposes (of course, no offense AR; I have been proved wrong many times by your work :P)

And yes, it absolutely (would generally) need more freehand. But for me, I wasn't heavily-modifying the Naga in general; just needed some variations to tell them apart. So only basic recolors were required.

However, if anybody wants these (can't imagine why), to use or modify, just ask.

~~~

Oops, sorry Dusk. Didn't really know where to put it, so I guessed the Gallery.
10-30-2008, 01:08 AM#5
THE_END
And actually I did the skin for the Venom Warrior..credits to me sir
10-30-2008, 03:29 AM#6
Kyrbi0
^Absolutely. But where? I'm not really using it (at least, not right now...)

--NOT EDIT--

Oh, duh, in the first post. Tight.
10-30-2008, 08:46 AM#7
Snickers
Hardly enough work, you sir need to lay off on the recolouring and maybe listen to this Red Hyena if ya wanna that is of course ;). The key to texturing with creativity is not to simply make it have a different colour and change its weapon. People crave for a change in concept and how the grace of how people can manipulate and utilize certain object with limits.

Pretend you are trying to reface a completely new unit! Make it look new, try to work out the limitations and try to fool your watchers. Amaze them by utilizing new concepts and ideas that fools them into thinking you have broken the limitations of your evil texture >: (.

I mean, what i tried to experiment with is trying to make a tauren into a werewolf, trying to make a salamaner/kodo into a mandrill baboon. Try to find how you can manipulate your things and poor your creativity in.

The key here isnt about adding like, armour, or a new weapon. You gotta think deeper than that mate. Try to add a new facial structure, new scale structure, dont think about colour swapping and weapon swapping, think about a completely new character.

annndd..so forth..

*scampers off*
10-30-2008, 02:10 PM#8
Kyrbi0
Wow, Werewulf came back to reply @ me. :P

~~~

Ok, I really appreciate you taking the time to answer, and to make such a long post at that. However, I neither have the time, tools, nor even the motivation to skin.

First of all, I'm not an artist. Really. While I find it easier to explain with pictures rather than words at times, I don't have a lot of... "talent" in that area, shall we say. Drawing, coloring, shading, all of that.

Moreover, you may say "well then, you just need to work harder". But also, it's just not something I'm interested in. Like, I'm also no good at ice skating, or playing the bagpipes, or surgery. But I don't particularly want to get any better at those things. (except for playing the bagpipes; that would be freakin' awexome! :P).

So I understand where you're coming from, but the only thing I needed were recolors and weapon-changes. I was/am working on a Naga race, after all; I have no need for a mandrill baboon. :P
11-04-2008, 01:04 AM#9
THE_END
And you also need to do more work than do a few recolors..and CnPs
If that wasn't stated enough before?
11-04-2008, 03:07 AM#10
Kyrbi0
^No, it was most certainly stated... Many times... :P

My only question is, even if I wanted or was capable of doing more work on them, in what way could I "freehand" it and keep it still Naga (because various Naga was really all I needed). I mean, custom-drawn scales??
11-04-2008, 03:29 AM#11
AnemicRoyalty
yes.

It is possible to create a brush in PS using a sample from the scales. And yeah, little touches like unique features, facial expressions, armor/jewelery, markings, colour combinations and other stuff like that.
11-04-2008, 03:36 AM#12
Kyrbi0
Yeah, that makes sense.

Sorry, don't take this as me ignoring you, but this is rather low on my list of priorities (esp. with my relative 'inability'). If anybody wants them, I would be happy to purvey them (though I can't imagine why...), but there's no need to further SCHOOL'd me on various art techniques... I'm just not an artist. :P
11-04-2008, 03:50 AM#13
AnemicRoyalty
It's cool, dude - I understand. Just know that if the mood ever takes you to download GIMP (it's free!) and try more texturing, we'll be on hand to help out :)

Here, I'll save you some concern - this is the link to the site http://www.gimp.org/. I've got a funny feeling that typing the word Gimp into Google might elicit some unsettling results :P
05-29-2009, 11:55 PM#14
NagaOwnage
maby you shuld add the .blp file for those who would want to use them

and could you send me the naga wardanceralong woth the edited naga siren and summoner?
05-30-2009, 02:59 AM#15
Kyrbi0
Meh, sure why not.
Attached Files
File type: blpHeroNagaWarQueen.BLP (89.7 KB)
File type: blpNagaSiren.BLP (86.0 KB)
File type: blpNagaSummoner.BLP (86.7 KB)
File type: blpNagaWardancer.blp (89.1 KB)