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Rotate the Immobile?

10-30-2008, 01:50 AM#1
Limb_Smasher
You have to forgive my title, couldn't think of decent thread title.

OK, so I have an immobile unit because "Movement - Type" is set to None. My problem is that I can't rotate this unit. It always faces 0 degrees, even when I create it to face 270 degrees. As if that wasn't enough, I tried:

SetUnitFacingTimed()

Is there any way to trigger a unit immobile?
Is there another way around this?

I still need my unit selectable, and able to gain experience.
10-30-2008, 02:36 AM#2
Anopob
I always thought speed 1-5 also worked, have you tried that?
10-30-2008, 02:44 AM#3
Kino
If im not wrong you can set the movement type to "foot" or whatever and set the movespeed to 0.
10-30-2008, 06:25 AM#4
Limb_Smasher
Alright the 0 movement speed worked.
I could've sworn I tried it, but hey, it works now!
thanks!