| 11-07-2008, 01:20 AM | #1 |
WC3Campaigns: Rules UpdateIt is my pleasure to present to you something I've been working on rewriting for awhile now. The Resource Submission Rules have been rewritten to be more specific in many regards, including giving a definitive time frame for updates before something is automatically graveyarded and adding some basic rules for the Scripts Section of the website. Additionally, all of the previous rules have been updated to both make more sense and take into account all of the recent developments in vJass and so on. Take a moment to review them and consider what they might mean for your own submissions now and in the future! Also be forewarned that I'll be updating the rules across the site in the coming weeks including an update to map submission rules! |
| 11-07-2008, 03:01 AM | #2 | ||
Thanks for the update. It's about time. Quick error I found in the guide. Quote:
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I really don't agree with this point. I feel that resources are meant to be used and that permission is not required to use. Yes, it is still good to give credit, but if someone didn't want their resource used, then they shouldn't have submitted it to the database. Also, staple resources like Table and PUI would yield large amounts of queries about the use of the resource that its more problematic for the creator to have to be active to respond to such requests. |
| 11-07-2008, 05:32 AM | #3 | |
It's one thing to use a resource in your map with proper credit, it's another thing to submit something to the site as your own intellectual property while at the same time redistributing another's intellectual property without proper consent. Quote:
Fixed the typo, by the by. |
| 11-07-2008, 12:55 PM | #4 |
Cool. |
| 11-07-2008, 01:03 PM | #5 |
I was always a bit iffy about the model requirements, since it's art and thus very subjective, and I don't think most of the model approvals ever actually paid any attention to the minutiae of those rules. For example, "all vertices must be welded"; this is useless, since there are plenty of situations that you don't want welded vertices in. At least thing like "in-game screenshot please" and "no rips please" can be quantified. |
| 11-07-2008, 01:36 PM | #6 |
You asked Tim. if it was okay I assume? Man, I know I'd be pissed if someone suddenly changed the rules I made :P Regardless, it's a great update! |
| 11-07-2008, 01:45 PM | #7 |
Yeeeeyy =p Does this mean that mods will start modding spells once again ? |
| 11-07-2008, 03:15 PM | #8 | |
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Three admins agreed on the rules. So no, we didn't need to ask Tim. 'tis pretty much just formalising what's already there anyway. |
| 11-07-2008, 03:50 PM | #9 | ||
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| 11-07-2008, 04:59 PM | #10 |
Neat. Nicely formatted (which is a ~win~ in my book), also. |
| 11-07-2008, 07:47 PM | #11 |
awg I'm outdated noob. Well I tried to search for the word GUI in the rules, but I failed hard xD TKF has become a museum artifact |
| 11-07-2008, 08:25 PM | #12 | |
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I agree with that. Thanks for the clarification. |
