| 11-10-2008, 09:18 PM | #1 |
There are programs for many things to aid and tear apart warcraft.. and there are programs that look over script to try to figure out if something will leak or not when it is run in war3.. often this is inaccurate But what if, instead, we had a program that could look at and decipher the memory usage of warcraft as it runs the map to monitor it in the background and find out what is lingering to give us feedback.. and then translate it to certain repeating occurances that are the biggest culprits of lag. |
| 11-10-2008, 11:15 PM | #2 |
grimoire baby © xD not directly but can be done using it. and also it's very relative "leaks"... |
| 11-10-2008, 11:40 PM | #3 |
It's called windowed mode + task manager... |
| 11-10-2008, 11:48 PM | #4 | ||
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| 11-11-2008, 12:24 AM | #5 |
its better to learn to detect leak with ur eyes than learn to use a program for it. But ofc if u got no idea of wat leaks at all programs will help. But there have been 1000 topics on this |
| 11-11-2008, 12:52 AM | #6 | |
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I know, but it helps to know what is going on behind the scenes to debug and double-check |
| 11-11-2008, 03:06 AM | #7 |
Brash *You* do not need to debug every possible leak, most leaks sources takes hours to slow down map. |
| 11-11-2008, 04:09 AM | #8 |
yes, it is possible. |
| 11-11-2008, 04:44 AM | #9 | |
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| 11-11-2008, 07:31 AM | #10 | |
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![]() I think this would be quite a useful resource. It is not necessarily meant as a newbie's way out of leak checking, but rather a tool to help even the best coders. With the detailed information that this could provide, I foresee the following applications; leak checking for newbies, benchmarking different systems or functions, testing and debugging different types of errors, and perhaps even ways to test loadscreen performance relative to time. This of course is just brainstorming designed to hopefully encourage interest in this idea. I don't know if these things are possible, but I'd appreciate it Vexorian if you could think it over. |
| 11-11-2008, 08:51 AM | #11 |
*wonders if Grimoire has anything like this already; thinks it did?* |
