HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Liquid Fire Sound event data

11-12-2008, 11:03 AM#1
AnemicRoyalty
Does anyone know the Event Data (for example ABLO - Bloodlust) for the Liquid Fire sound effect? I've looked unsuccessfully in the list of sound event data and there's no sound event in the model itself.
11-12-2008, 03:07 PM#2
Rao Dao Zao
Which model are you looking in?

Liquid fire consists of at least a missile and a buff effect, am I right? If neither of those has an event-object with a sound code in it, then I'm assuming the game will be firing it as a casting sound instead, which would make it inaccessible from the game.

So yeah, paths to the model(s) so we can take a look?
11-12-2008, 04:09 PM#3
Fulla
Had a brief look, couldn't find anything resembling that either.

In editor thou the buff is:
Abilities > LiquidFireLoop
11-12-2008, 06:48 PM#4
AnemicRoyalty
well, I've checked Abilities\Spells\Orc\LiquidFire\LiquidFire.mdx (which is the
buff) and Abilities\Spells\Orc\LiquidFire\BatRiderMissile.mdx as well. The sound
file I want to add to the model I'm working on is
Abilities\Spells\Orc\LiquidFire\TrollBatriderLiquidFire1.wav
11-12-2008, 10:34 PM#5
Rising_Dusk
Might want to make sure that the effect is even played via a sound event data. It might be a looped sound effect played through the spell itself.
11-13-2008, 09:46 AM#6
AnemicRoyalty
rawr, indeed. Just checked it, and the buff plays the sound... damn. Thanks all.