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Spell request thread

11-15-2008, 09:09 PM#1
Vexorian
Err ok, I basically don't feel like making systems or updating jasshelper in a while, something simple like making a spell would work I guess.

Rules
  • I will make the spell publically available in the resources section and ultra easy to implement, so don't expect any exclusivity
  • I'll limit myself for 1 spell per week, so I'll pick the one I like the most.
  • If I don't like the idea I will not make it. It is neither sufficient nor necessary for an idea to be good for me to like it.
  • I will most likely use vJass, xe, and whatever evil vJass system/script I find necessary, so prepare to have to be able to use those in your map if you want to use the spell.
  • Please, I'd like to actually make useful spells here, try justifying the request, aka explain why your map needs it or something like that.
  • If the spell's description takes more than 3 paragraphs I'll probably skip it.

edit:
Anitarf has basically offered himself to also make spells following this thread and rules, so if one doesn't pick your spell the other might.
11-15-2008, 09:16 PM#2
Pyrogasm
This is what I should have done.
11-15-2008, 10:17 PM#3
Zerzax
EDIT: Well, think of it this way: at least you helped a lot of people with their ideas
11-15-2008, 10:24 PM#4
Tide-Arc Ephemera
I reckon this should be renamed "Vexorian's Spell Request Thread" and Pyro's one be renamed "Pyrogasm's Spell Request Thread" ... otherwise we have two essentially the same thread with the same name but methods would vary.
11-15-2008, 11:34 PM#5
Captain Griffen
Or we could have the first poster's name come up underneath the thread title. Vex - any chance we could implement that?
11-15-2008, 11:50 PM#6
Tide-Arc Ephemera
EDIT!
Never mind.
11-15-2008, 11:54 PM#7
Szythe
I believe that was sarcasm since said feature already exists.
11-16-2008, 12:10 AM#8
Tide-Arc Ephemera
I'm more used to using the first-post feature when you're browsing the forum as whole, so I don't see it all that much nowadays. I do delve into each area, though, if I need something... I only recognize my topics because of my [Prefix] habit. Sometimes I get confused 'cause other people do it, too.
11-16-2008, 12:17 AM#9
Jazradel
I'm going to suprise my self by asking for a spell.

Tripwire
User targets any two points. Line is created between them. Any unit crossing the line is stunned.

It's mostly the unit crosses line bit I'd like you to do, since I suck at geometry.

I could probably code this myself eventually, but I'm intested in seeing how you'd approach this.
11-16-2008, 12:39 AM#10
Ignitedstar
Intested? X_X

I might ask for a request, soon. Just giving you guys a heads up. Unless I am not validated to, because I did one oh-so long ago?
11-16-2008, 01:02 AM#11
Vexorian
Quote:
Originally Posted by Jazradel
I'm going to suprise my self by asking for a spell.

Tripwire
User targets any two points. Line is created between them. Any unit crossing the line is stunned.

It's mostly the unit crosses line bit I'd like you to do, since I suck at geometry.

I could probably code this myself eventually, but I'm intested in seeing how you'd approach this.
I don't know, I am not a fan of multi target spells, let's see what Anitarf thinks about it.
11-16-2008, 01:10 AM#12
Anitarf
I find it an interesting idea that should be fun to code, so I'll pick that as my spell for the first week. I might not get it done until the next weekend depending on my schedule, though.
11-16-2008, 01:21 AM#13
Jazradel
Awesome, thanks.

No time limit, I won't be able to do anything till next sunday and at that point I have months to do stuff.
11-16-2008, 01:30 AM#14
Zerzax
GroupEnumUnitsInRect?

That's a bit cryptic, but as in use a rect that joins those two points, is it possible to have the min/max x/y be the same coordinates? If you need to put space in between, thats not hard either.
11-16-2008, 01:39 AM#15
Jazradel
Only works if the line goes from exactly east to west or north to south.

You could create lots of little rects (or one big region) but there's probably a much better way to do it.