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Ninja turtle character

01-24-2003, 05:57 AM#1
Guest
yesh, i finished it!!!

please, give me your input
01-24-2003, 05:59 AM#2
Guest
one question though

i am having trouble getting it to work in my level or in warcraft at all

i used mpq2k to try and import it into my level, but its not working, it seems. hmm

thank you all
01-24-2003, 06:10 AM#3
Guest
WOW thats cool. I like them.
Can we get a close up??
01-24-2003, 06:10 AM#4
Myster Mystery
It's looking great! Is it based off the BM?
01-24-2003, 06:30 AM#5
Guest
yeah its blademaster,

here is a closeup for ya
01-24-2003, 07:36 AM#6
Insaniteus
DAMN!

Originality: 15/10
Detail of skin: 10/10
Detail of Model: 9/10 (his sword is coming out of his hand wrong)

Man that is impressive. You just made a name for yourself, now continue on and make that mod!

-Insaniteus-
01-24-2003, 07:46 AM#7
FireAarro
Quote:
Originally posted by Insaniteus
DAMN!

Originality: 15/10
Detail of skin: 10/10
Detail of Model: 9/10 (his sword is coming out of his hand wrong)

Man that is impressive. You just made a name for yourself, now continue on and make that mod!

-Insaniteus-
01-24-2003, 01:01 PM#8
Guest
well, try winmpq=> create a map which has a unit based of with that model. Save the map, and exit WE. Then open winmpq and then open your map=>click and drag and drop your model and skin in their appropiate directories in the map. =>close winmpq. Start wc3 and start singleplayer and test the map!:ggani:
01-24-2003, 04:31 PM#9
Guest
Insaniteus-
yeah i didnt notice that before, i guess when i made the sword smaller, the handle moved in to his hand,

Cookie-
hey thanks, that worked, sort of, i can import everything ok, but when i play the level, the only thing that doesnt load right is the model, he still is blademaster, but with turtle skin and turtle portrait, i dont get it, is something wrong with my model???
01-24-2003, 06:25 PM#10
Kerry
Yea ive have that problem too, i have no idea how to solve it yet though... someone said that using another models path for the new mdx would work.. i dont know.
01-24-2003, 06:38 PM#11
Guest
send the files and the model in question to me, ill have a look into it.this is certainly something odd
01-24-2003, 06:57 PM#12
Guest
fixed it

what i did was instead of overwriting the old bladmaster model, i made a new model turtle.mdx and imported that

then i made a custom unit that used that model

thanks cookie
01-24-2003, 07:47 PM#13
Calzone
atleast the face doesnt seem to be reskinnedemote_confused
but VERY NICE model editing there:mtk:

must be the best edit of models since Cookies last

the shell looks nice too
01-24-2003, 08:12 PM#14
republicola
great job with the skin! looks really really really really really really really really really really really really really really really really really really really really really *slapped in head by brother* Huh? What? Where am I? Whats going on? *remembers* Oh yeah... good! :ggani:
01-24-2003, 10:00 PM#15
Chelo
horah for ninja turtles! well that is more origonal than any of my skins, darn weed :thrust: so NEways, whats your favorite ninja turtle everyone? mine is Michaelangelo :D Party dude, pizza lover, thats me ://// The skin is really cool and the model is sweet except for the sword out of the hand thing :bgrun: