| 01-24-2003, 05:57 AM | #1 |
Guest | yesh, i finished it!!! please, give me your input |
| 01-24-2003, 05:59 AM | #2 |
Guest | one question though i am having trouble getting it to work in my level or in warcraft at all i used mpq2k to try and import it into my level, but its not working, it seems. hmm thank you all |
| 01-24-2003, 06:10 AM | #3 |
Guest | WOW thats cool. I like them. Can we get a close up?? |
| 01-24-2003, 06:10 AM | #4 |
It's looking great! Is it based off the BM? |
| 01-24-2003, 06:30 AM | #5 |
Guest | yeah its blademaster, here is a closeup for ya |
| 01-24-2003, 07:36 AM | #6 |
DAMN! Originality: 15/10 Detail of skin: 10/10 Detail of Model: 9/10 (his sword is coming out of his hand wrong) Man that is impressive. You just made a name for yourself, now continue on and make that mod! -Insaniteus- |
| 01-24-2003, 07:46 AM | #7 | |
Quote:
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| 01-24-2003, 01:01 PM | #8 |
Guest | well, try winmpq=> create a map which has a unit based of with that model. Save the map, and exit WE. Then open winmpq and then open your map=>click and drag and drop your model and skin in their appropiate directories in the map. =>close winmpq. Start wc3 and start singleplayer and test the map!:ggani: |
| 01-24-2003, 04:31 PM | #9 |
Guest | Insaniteus- yeah i didnt notice that before, i guess when i made the sword smaller, the handle moved in to his hand, Cookie- hey thanks, that worked, sort of, i can import everything ok, but when i play the level, the only thing that doesnt load right is the model, he still is blademaster, but with turtle skin and turtle portrait, i dont get it, is something wrong with my model??? |
| 01-24-2003, 06:25 PM | #10 |
Yea ive have that problem too, i have no idea how to solve it yet though... someone said that using another models path for the new mdx would work.. i dont know. |
| 01-24-2003, 06:38 PM | #11 |
Guest | send the files and the model in question to me, ill have a look into it.this is certainly something odd |
| 01-24-2003, 06:57 PM | #12 |
Guest | fixed it what i did was instead of overwriting the old bladmaster model, i made a new model turtle.mdx and imported that then i made a custom unit that used that model thanks cookie |
| 01-24-2003, 07:47 PM | #13 |
atleast the face doesnt seem to be reskinnedemote_confused but VERY NICE model editing there:mtk: must be the best edit of models since Cookies last the shell looks nice too |
| 01-24-2003, 08:12 PM | #14 |
great job with the skin! looks really really really really really really really really really really really really really really really really really really really really really *slapped in head by brother* Huh? What? Where am I? Whats going on? *remembers* Oh yeah... good! :ggani: |
| 01-24-2003, 10:00 PM | #15 |
horah for ninja turtles! well that is more origonal than any of my skins, darn weed :thrust: so NEways, whats your favorite ninja turtle everyone? mine is Michaelangelo :D Party dude, pizza lover, thats me ://// The skin is really cool and the model is sweet except for the sword out of the hand thing :bgrun: |
