| 11-17-2008, 09:16 AM | #1 | ||||||||||||||||||||
Into the Abyss Latest Version: v0.1 Alpha Map Overview: Into the Abyss is a dungeon crawler type map which takes place in a deep cave. A group of wanderers wade through a cave but fall into a trap, sending them into the depths which leads to an ancient, forgotten city. Features:
The Team: Alright!! Great news, we finally have a good, small team :D >>:
Help would be greatly appreciated! If you would like to help, please leave a reply or PM me. Progress:
Comments: Have any comments or suggestions? Please! Feel free to drop by and leave a message! Thank you for your time. :) Screenshots: |
| 11-17-2008, 11:30 PM | #2 |
Looks pretty cool. GL. |
| 11-18-2008, 01:52 AM | #3 |
Looks cool. Texture, minor spells and cinematic. You can leave those to me if you want me on the team. |
| 11-19-2008, 05:37 AM | #4 |
Looks cool thus far. Do you have any images of actual stuff going on? |
| 11-19-2008, 09:14 AM | #5 |
Those are the actual stuff, actually. @The Dark One: If you want to do some texturing, you can PM me some of your previous work and we'll work it out from there. Probably what we'd really need is an animator, hope we can get one :) |
| 11-24-2008, 09:36 AM | #6 |
| 11-24-2008, 09:17 PM | #7 |
The first shot isn't the map, I just want to point that out so nobody gets confused. Nice of you to put the thread up, Malf, thanks. |
| 11-24-2008, 11:19 PM | #8 |
Sounds like an interesting project, with great terrain... Perhaps I could try giving a hand (but you guys would need lots of patience xD) |
| 11-25-2008, 12:43 AM | #9 |
We have plenty of time. We're really in no hurry; we want to get it done right, not just done. The terrain could use some tinkering, the majority of the 3 currently terrained levels still need to be coded, and there's still 7 other levels (according to plan), so ea, it'll be some time. MC !, if you want to contribute anything it would be an honor. We have the patience. |
| 11-25-2008, 09:01 AM | #10 |
Oh yes, it would be an honor ;) We understand that you're a very busy person, and that you're also working for other projects. As previously stated, we are not in a rush or anything, development is going slowly but surely. Please PM me or drop a reply here if you are sure you would like to help us. Other than that, we appreciate you taking an interest :) |
| 11-28-2008, 03:25 AM | #11 |
I might be able to help you guys out, but like Mc !, you'd need quite a bit of patience xD Anywho, I could be a modeler/texturer |
| 11-28-2008, 07:41 AM | #12 |
Oh it's fine, there's no rush at all. ;) |
| 11-28-2008, 11:09 AM | #13 |
Wait a minute, you guys think I can't make textures or something? :P |
| 11-28-2008, 12:09 PM | #14 |
Woops my bad! I've mostly been seeing you doing models using ingame textures, and I guess I forgot you could texture as well! Yeah that right now just reminds me of that blood mage skin you made for a contest xD Apologies! |
| 12-06-2008, 12:39 PM | #15 |
Just a friendly update. Finally finished the Sorceress' fire skill tree, phew! That took too long and boring. Now on to the ice skill tree! I can estimate an early alpha version playable by January. By then there would probably be 2 classes and the Sorc would have a set of complete skill trees. :) Crap, should really have attached these on the first post instead. Oh well. These pics are fire nova, meteor, and firenado, respectively. |
