Hey ^^
I got a question: How can I apply animation(s) from a War3 Premade Model to my Model made from scratch?
I got follwing Programms: Milkshape; 3dsMax 7; Oinkerwinkles and War3 Modeleditor.
Thanks for any Help =)
Yes, precisely like that. The exported geoset's groups almost certainly won't match the existing skeleton, so it's a simple matter of changing some ObjectIds and all is done.