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(12)Void Wars

12-04-2008, 07:32 PM#1
Zeal.kg
VOID WARS v2.2
by Zeal

models by: killst4r illidan(evil) RightField Coxxon

This is altered melee map in space.
Prosper and build you galactic empire.

map contains

-13 fighter class units
-4 frigate class units
-4 capital class units
-bunch of upgrade
-conquerable planets
-special weapons
-AI playable

the goal is simple destroy all your enemies
(conquer the whole galaxy)
Attached Images
File type: jpgwar3mappreview.jpg (41.1 KB)
File type: jpgUntitled-1.jpg (190.9 KB)
File type: jpgUntitled-2.jpg (154.3 KB)
File type: jpgUntitled-3.jpg (224.0 KB)
File type: jpgUntitled-4.jpg (371.8 KB)
Attached Files
File type: w3xVoid Wars2.2.w3x (3.5 MB)
12-05-2008, 01:11 AM#2
Pyrogasm
Well, your description sounds pretty boring but the 1st and 4th screenshots look very, very cool! I don't know how I feel about the mix of Star Wars + Starcraft + Other Models, though.
12-05-2008, 06:39 AM#3
darkwulfv
Yeah, star wars and starcraft don't really fit all that well together.
12-05-2008, 12:27 PM#4
Rao Dao Zao
There isn't exactly a glut of space-ship models, I can understand the need for a mix.
12-31-2008, 12:06 AM#5
Rising_Dusk
For being a custom melee map, the game was ridiculous. See below for the list of my comments.
  • Fighters have their own AI and refuse to listen to people who tell them to focus other targets besides the one they are stupidly shooting.
  • The map was too dark for its own good. It was very difficult to see, the units were too small to make out, and that is not good.
  • It was obvious that the terrain was flat. Some maps I've seen actually make it feel believable that you're in space and not on some two-dimensional grid.
  • The balance is abominable. I am not going to go into much detail here, but suffice to say that building a barracks at an enemy's town and having it tank because it's virtually indestructible early on is ridiculous. There was a lot more, you should look into this before considering submitting this again in the future. We don't require flawless balance, but we sure require a hell of a lot better than this.
Those were the things that jumped out at me as big issues. Anyways, in its current form, the map is disapproved. As a matter of fact, I think it was so unpolished and unprofessional that I am going to just move this to maps and campaigns. It is not ready for submission and needs a lot of work to get there in the future.