| 12-06-2008, 05:44 PM | #2 |
Wireframe plz, also seems topology is fucked. |
| 12-06-2008, 05:50 PM | #3 |
I don't know anything about modeling but I have to agree. |
| 12-06-2008, 06:23 PM | #4 |
Alright. I've saved the model as a .3ds file-type. The limbs all have seperate mesh shapes for the different parts (upper arm, forearm, hand, etc.) should I "join" those parts together? I also have no clue how there got to bee a black line going up through the middle of the outfit. My basic question now is... "What is the next step?" (I can handle drawing a texture. but I need to know what to do with this mess first.) |
| 12-06-2008, 09:59 PM | #5 |
u made this in rhino? dam that program is old. |
| 12-07-2008, 03:49 PM | #6 |
No kiddin'. Alright, Here's a few wireframe and shaded shots of the meshes. (no bones! O.o) |
| 12-07-2008, 03:51 PM | #7 |
Man, that topology is horrible, I don't even know how you are going to animate something like that. |
| 12-07-2008, 03:52 PM | #8 |
Dood, just meak 1t a .gif. Anway, considering this is your first time, it's actually not awful. Better than I could do. |
| 12-07-2008, 03:55 PM | #9 |
@TA: Ok... What do I need to fix? EDIT: Since you're not being specific, I'm going to assume that you are refering to the main part of the upper torso. I'll try to fix it when I get home. @hawk: thanks! HALPS!: I really really, really want to use this in my campaign - but I have no clue how to aminate (or even use the aminatine programs). Now, I know I picked a bad time to request this, but... If you would like to take a crack at aminating this then PM me (so I can send you the .3ds file). I'll be working on the texture 'till then. LATE EDIT: I still have the Rhino trial, I'm going to use the last of it's saves to figure out this model on my own. If I run out of saves before I finish, then I'll head to Wings3d. One thing though: How do I weld Vertices? |
