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Texture help please

12-11-2008, 06:41 PM#1
ilsu333
Hey...Im new to this forum and im a newbie in map developing aswell,so i need to learn alot of stuff anyways i made a weapon in milkshape and i dont know how to modify its texture...I mean i attached some random blp file but it looks really bad and i need to learn how to extract the model wireframes to bmp or tga or something and edit the textures from that model properly...The thing is i found some tutorials to do this but they are all in 3d studio max and i don't got it...Is there another way to extract the wireframes in some 2d image and then edit it?

If anyone can help,i really apreciate it.So...thanks in advance :)

BTW here is the model i made but as i sayd it looks horrible this way
Attached Images
File type: jpgbladeee.JPG (4.4 KB)
12-13-2008, 05:13 PM#2
The Dark One
Chick this site, the tutorials are very good and the tools are even better.

http://www.oinkerwinkle.com/tools/index.html
12-13-2008, 05:33 PM#3
NiRVaNa_87
Modeling problem. You have to learn how to UVwrap 3d models.
12-13-2008, 11:10 PM#4
The Dark One
He saied that he is new on this, I don't think he knows what UVwrap means.
12-13-2008, 11:59 PM#5
NiRVaNa_87
And I´m saying that he won´t get the answer here. Try in the modeling section and they´ll give you a better explanation.
04-20-2009, 02:55 PM#8
desgraci
Quote:
Originally Posted by NiRVaNa_87
And I´m saying that he won´t get the answer here. Try in the modeling section and they´ll give you a better explanation.

no youre not, :

Modeling problem. You have to learn how to UVwrap 3d models.

u say "Modeling problem. You have to learn how to UVwrap 3d models."

it can be understood as "you need to learn about quantum physics on chicken maternity"

very different "u wont find it in here, try looking for UVWrapper in the modeling section" in first place, before someone comes and tells u that the guy is amateur, and u start lying about ur own posts.