| 12-14-2008, 10:27 AM | #1 |
Hi modders, do you have a simple workaround for undead abilities such as Dark Coil n Death Pact which restrict u using it only on Undead units only. What i want is , the abilities can also be used on other races units . Again , thanks for ur help . I not very good in Jass so can anyone tell how to workaround in GUI or WE options itself? Thanks |
| 12-14-2008, 01:37 PM | #2 |
You'd need to use a different ability. If you want it to be able to both heal allies and damage enemies, there's no such spell so you'll have to trigger it. If you just want a single target projectile spell that damages enemies, use Acid Bomb. |
| 12-15-2008, 04:35 AM | #3 |
How bout Death Pact? Which spells can be used to replace Death Pact ? |
| 12-15-2008, 04:51 AM | #4 |
You'll have to trigger that. Get an ability that targets allies (but not a healing ability, since they can't target units with full health) and trigger it to heal the caster based on the target's health. And trigger it to kill the target. |
| 12-15-2008, 04:51 AM | #5 |
Any single-target spells that don't stun, perhaps, without a bias on race or allegiance. Channel or inner fire would work, for example, with the killing and healing triggered. |
| 12-15-2008, 09:40 AM | #6 |
If it's killing the target, I wouldn't think stun would matter. |
| 12-15-2008, 01:39 PM | #7 |
And some of the healing spells (or is it NewGen that does that?) have a field "Allow casting when full" (or some othe thing like that), so you can actually use them and cast them on fill life units. |
| 12-15-2008, 01:46 PM | #8 |
That's true about the stun but it can still be noticeable if you don't configure it right... it's easier to use channel. |
