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Bug in Dynamic Terraining

12-18-2008, 11:40 PM#1
GamesSmash
First of all, I wasn't sure whether to post this in the triggers section or terrain section, so I just posted it here.

My whole map is grass before initialization.
Does anybody know why this trigger does not update the minimap?
Trigger:
Initialization
Collapse Events
Map initialization
Conditions
Collapse Actions
Set CenterofMap = (Center of Enter Ship <gen>)
Environment - Create a 0.50 second Permanent crater deformation at CenterofMap with radius 512.00 and depth 128.00
Environment - Change terrain type at CenterofMap to Lordaeron Summer - Dirt using variation -1 in an area of size 10 and shape Circle

If you have a solution to update the minimap please do tell me.
Thanks in advance for help.
12-19-2008, 12:05 AM#2
Vexorian
Because dynamic terraining doesn't update the minimap.
12-19-2008, 01:18 AM#3
Ammorth
The minimap is an image that is generated when you save the map. You can import a custom minimap, but you cannot generate one on the fly (aka, in-game).