| 12-28-2008, 03:49 AM | #1 |
So this is the project I've been working on the past couple weeks. I've done some extensive testing in LAN parties, so it seems pretty stable. However, there always seems to be that elusive huge bug that appears right as I release a map, so I'd like to put it out for testing. -What is it? This map is Sheep Tag CTF (Capture the Flag), and is pretty much self explained by the title. It falls under the tag genre with a fusion of capture the flag. I built it from scratch, so you can be assured that it is pretty well balanced and not some halfbaked ripoff. Anyone who likes the sheep tag genre will probably enjoy this map. Supports 2-12 players; recommended 6-12 players. -How do I play? The objective is simple: You try to get to the other side, grab the enemy flag, and return to your team's side without getting caught. While defending on your side, you remain a shepherd for which you can use to catch enemy sheep trying to steal your flag. Once you cross the equator however to go to the enemy side, you become a sheep for which you must evade the shepherds, hinder them by building farms, and steal the enemy flag. -What's so cool about it? You may be asking, "what's the difference between this map and all the other sheep tag maps out there?" Here's some features that add a unique level of play: -Relatively simple, so it's easy to learn the basics, but still takes skill to be good. -Well balanced with safety checks to make sure there's no exploits and there's no overpowered items or units. -Requires teamwork -Simple, yet effective AI for computers to help defend. -The ability to play as sheep or shepherd to fit whatever you prefer. -Fun items and structures, such as the Fake Farm, Entangling Farm, and Magic Farm. -Small map size and fast loading time! So please give it a try and give me feedback, whether it be positive or negative. If there's a huge bug- let me know! |
