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[Testers Needed] Trackables

01-04-2009, 12:28 AM#1
Ammorth
Looking for as many people as possible to run this testmap and provide the following information:

1) Normal FPS (when you first typed fps, what was it around)
2) Final FPS (after pressing esc, what was it around)
3) Number of Trackables (given by testmap)
4) What was your FPS when you moved your view to a corner of the map?
5) Processor make, speed and number of cores

PLEASE MAKE SURE WAR3ERR IS DISABLED. If you are not using JassNewGen, don't worry about it.

If you own multiple computers, can you please run it on all that you can. In case you didn't notice, I'm looking to see how many trackables can exist safely before the lag is noticeable.

My Data

1) 64.0
2) 30.0
3) 3690
4) 64.0
5) Pentium 4 - 3.06ghz - Single Core

Attached Files
File type: w3mtrack test.w3m (17.3 KB)
01-04-2009, 12:40 AM#2
Pyrogasm
Woah. My data doesn't really seem to make sense, but:
Data:
1) 105.0
2) 30.0
3) 985
4) 100.0
5) PowerPC - 2.0 GHz - Single Core
01-04-2009, 01:00 AM#3
Ammorth
Quote:
Originally Posted by Pyrogasm
Woah. My data doesn't really seem to make sense

I would guess it's caused by a combination of no-vsync and either a slower video card or an on-board gpu.
01-04-2009, 02:02 AM#4
Veev
1) 105.2
2) 29.2
3) 2300
4) 100.3
5) AMD Athlon 64 X2 6000+, 3.00 GHz, Dual Core

I ran it twice, and in the second test I had similar results but with 2230 trackables instead.
01-04-2009, 06:31 AM#5
Spec
1) 64.0
2) Approximately [29.5 .. 30.3]
3) Tested several times, result values in range [6210 .. 6230]
4) 64.0
5) Intel Core2 Quad 2.66 GHz, 6144 KB cache
01-04-2009, 06:58 AM#6
Jazradel
1) 64
2) 29.5
3) 4305
4) 64
5) AMD Athlon(tm) 64 X2 Dual Core Procesor 4200+.

I have 3 gb of ram and a radeon 4850 however, which is probably why I could support so many.
01-04-2009, 08:14 AM#7
Bobo_The_Kodo
1)105-120
2)29
3)640
4)85-120
5)???(slow probably)
01-04-2009, 11:29 AM#8
Alexander244
Results:
Laptop Desktop 1 Desktop 2 Desktop 2
Normal FPS 60.0 64.0 38.0 38.0
FPS after Esc 30.0 30.0 19.0 30.5
No. Trackables 2390 -> 3085 1945 3630 1405
FPS in Corner 60.0 64.0 38.0 38.0
Processor Intel Core 2 Duo T5600 - 1.83 Ghz Intel Pentium D 915 - 2.80 Ghz Intel Pentium 4 - 2.0 Ghz Intel Pentium 4 - 2.0 Ghz
Edit: When I did the test on the laptop it was sticking on 60, 40 and 30 fps for a while (jumping quite quickly between them). I've tested it a bit, and the highest trackables I could get with it staying on 30.0 fps after Esc was ~3085 trackables (Its hard to judge when it is going to start dropping). It hits 30 fps at ~2390 trackables.
01-04-2009, 02:32 PM#9
Troll-Brain
Maybe it's irrelevant, but what about if you already use many effects, textags, stuff like that ?
I mean you can't really know how many trackables can exist safely before the lag is noticeable, it could be different for many cases.
01-04-2009, 04:23 PM#10
Ammorth
Quote:
Originally Posted by Troll-Brain
Maybe it's irrelevant, but what about if you already use many effects, textags, stuff like that ?
I mean you can't really know how many trackables can exist safely before the lag is noticeable, it could be different for many cases.

I realize this. Hopefully with this information I will be able to see how my computer scales with others and then tune the final product to work with those computers based on my performance and the performance from this test.

Thanks to all who have tested thus far.
01-04-2009, 06:04 PM#11
akolyt0r
1: 72
2: 30
3: 7140
4: 62
5: Laptop - Intel T7500 DualCore 2.2Ghz

lulz got most till now ...even though my laptop is already 18 months or something old ...and its a laptop :/
01-05-2009, 12:53 AM#12
Skater
1: 31
2: 15.2
3: 1445
4: 30
5: Intel Pentium 3 - 866 MHz - Single Core

Maybe i test with my good computer later.
01-05-2009, 01:16 AM#13
Ammorth
So far I feel that up to a thousand trackables is the safest, seeing as how some people still use older computers (and yes, I will cater to them since I am usually one of them).
01-05-2009, 05:09 AM#14
Zandose
I'm wondering what your trying to do. I've tried trackables before and it just wasn't viable.

From what I've learned, covering the whole map with trackables just doesn't work. A 32 by 32 map takes 1024 trackables and if you want to detect which player clicked the trackable you'll need to use separate ones for each player (1024*12=12288).
01-05-2009, 05:15 AM#15
Ammorth
Well I'm about half way through an inventory system (single-player) and I was planning to include some other click-able interfaces. To make them more easier to code, I was thinking of covering just a section of the map with a grid and then using the grid to run all the different interfaces. So, with about 1024 trackables, I could do just that, now I need to contemplate it a bit more.