| 01-06-2009, 09:46 AM | #1 |
Hi wc3c. Before anyone link me to this tutorial, I will say I have tried it, and it didnt worked. http://wc3campaigns.net/showthread.php?t=90920 So thats why Im asking here if anyone know how to fix the problem for my model. Thanks for your time |
| 01-06-2009, 09:55 AM | #2 |
What you can try is to push the extents way out; say plus another two-hundred in all directions. However, it all breaks down when you get to larger models like this, so the solution may well have to be carve it up into smaller segments and assemble in in-game using those. |
| 01-06-2009, 12:48 PM | #3 |
I already tried to + it with 500... It still wont work, so then i need to make the models in small parts... Thanks for the anwser |
| 01-06-2009, 01:28 PM | #4 |
well, i had some issues like you in the past aswell... This is how i fixed it, as changing the extents manually and in Magos didnt work: 1. Open the 3D scene 2. Pull some bigger shape around it (you'll now wont see your actual house anymore) 3. export it 4. load it up in magos 5. delete the geoset with the bigger shape (shift+click and you dont need to have to search through the list ;) ) Thats how i fixed it back then... Hope it helps you! |
| 01-06-2009, 08:05 PM | #5 |
It sounds so stupid that it actually might work. I return when I have tested it, and if it works, we need to update the tutorials on this site. Thank you EDIT: Well... It didnt work for me.. I did as you said, but without luck.. Maybe you well try and see if you can fix it? It would be a big help for me:D I have uploaded the max file in a zip archrive. |
| 01-07-2009, 10:04 AM | #6 |
i'm downloading.... hold on! okay, i tried to fix it... was too lazy to import it though... try the one in the rar, hopefully it works! |
| 01-07-2009, 12:04 PM | #7 |
Nope it still dont work... They only way out is to split the model into 4 parts. Thank you very much for trying |
