| 01-08-2009, 04:22 PM | #1 |
So um, I just wanted to ask... Is it possible to change a global light? (I am not sure if that's the right term) I mean, when you choose Undergroun as a tileset, every unit/object is blue-ish. When you choose Dungeon, everything is red-ish. I want to make map in Underground tileset, but I don't want my units to be blue, what should I do? --OR-- Is it possible to change cliff types? If I want to use Underground cliff in let we say Lordaeron Sumer tile? Thanks |
| 01-08-2009, 05:05 PM | #2 |
Scenario -> Map Options "Custom Light Environment" Most of them are pretty similar; I think there are only actually five different light models in the MPQ (generic, felwood, dungeon, underground and ... something else?). |
| 01-08-2009, 05:19 PM | #3 |
Global light is model - light vector + its color. |
| 01-08-2009, 05:20 PM | #4 | |
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Oh... I feel like an idiot now, how could i have missed that? Thanks anyway |
| 01-08-2009, 09:02 PM | #5 | |
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dalaran iirc |
| 01-08-2009, 11:13 PM | #6 |
changing cliff types is possible but u have to extract the old one and import it to overwrite the one you want it to be. |
