Hey guys.
I am doing a model for my friend, and i had a little problem in the way. The model was a Villager with Pitchfork and Felguard's Attack - 1\Stand Ready animations(other anims are normal Villager), but when i transfered the animation, it simply didn't work.
Thats all i did before the problem occurred:
I oppened The Prophet's Model Viewer, extracted the Villager Male model and Felguard model(and a few others-but they have nothing to do with the current problem). I converted the two models into MDL format using Warcraft III Mdlx Converter 1.03 and oppened them both in two different Magos Warcraft III Model Editor windows. I deleted the "corpse" from the special "Corpse-carrying" animations of the Villager, and deleted those animations.
Thats how the un-animated villager looked:
After that, i changed the "Rebels"(Villager) bones to the Felguards ones.
Thats how the Rebels bones looked in Node Manger(Magos):
Node Manager(Upper part):

Node Manager(Lower part):
And thats how the Felguards bones looked in Node Manger(Magos):
Node Manager(Upper part):

Node Manager(Lower part):
After that, i transfered the "Attack - 1" animation from the Felguard to the "Rebel":
And thats how the "Attack - 1" animation looked in magos:
...yeap, thats right, absolutely unanimated =\
Anyone knows whats the problem and how to fix it? I will
Rep anyone who will try to help me, and if you want, i will "force" my friend to give you too
Credits in his map
EDIT: Never mind, i solved the problem. You may close this thread now.