| 01-11-2009, 12:13 PM | #1 |
Well... Here it is, the model I made myself of the good ol' Doc... I posted this in my project thread already, but I'm here as I need real feedback and help with this guy. This is going to be a hero in my mod. The whole model has overall 1062 polies, but only when counting both the normal and alternate mesh. The normal (left one) mesh has just 532 polies. Right now, I wonder how to do the uvwrapping (I read some of the tutorials already) and of course how to animate him.... And by the way: This is my third real model... Hence I ask for help. <,<' The Tools I use: 3ds Max 5 + Art Tools Side note: The head of his normal form is assymentrical, but that was by accident. It is already fixed. ![]() |
| 01-12-2009, 02:15 AM | #2 |
| 01-12-2009, 11:53 AM | #3 |
^I think I need to pay attention to that... So there's an alternate form? Is that just like the regular Alchemist's spell (Chemical Rage)? |
| 01-13-2009, 01:42 AM | #4 |
of course not, its based off the demo hunter |
| 01-13-2009, 02:09 AM | #5 |
*slaps forehead* Oh, of course. Makes perfect sense; the Immolation flames come from the back-gauge, he Evades easily due to his bulky back-pack and distorted body mass distribution, and he Mana Burns enemies with his energy-nozzle. --EDIT-- Woot, 1,555th post! |
| 01-13-2009, 10:16 PM | #7 |
I was gonna ask why you left half the space open, but I remember the alternate form. Very nice. :P |
| 01-13-2009, 10:19 PM | #8 |
This is just a preview. The other half is for the tank and the tube, but since they are different meshes, I couldn't display them at once (to my knowledge). Heck, I'm already began skinning this little guy, altough I might remake a bit of the UVW again! :P |
| 01-16-2009, 11:43 PM | #9 |
| 01-16-2009, 11:48 PM | #10 |
Lookin' good. My only concerns are with the face (sorry, not an art-guy; can't tell what looks 'off') and the 'Roid-Rage arm (?). |
| 01-17-2009, 03:05 PM | #11 |
| 01-17-2009, 11:08 PM | #12 |
theres some error in the face texture(a part of it looks darker that the rest), or was that on purpose? otherwise looking good. |
| 01-17-2009, 11:27 PM | #13 |
I think the whole back of the model looks darker-than-normal. Is that because of a light in the Rendering process (= no idea :P) |
| 01-18-2009, 01:00 AM | #14 |
odd but i actually like him. reminds me of jesus. |
