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make a specific unit in the map totally unselectable but still targetable ?

01-11-2009, 01:44 PM#1
Troll-Brain
First i've found this post :
http://www.wc3campaigns.net/showthre...ight=selection

But it is false, when i change the circle selection size to a negative value, it does nothing, and when i set it to 0, the unit is still selectable, but the green circle is invisible.

If i add the ability 'Aloc' and then hide/unhide the unit, it is still selectable with a drag selection.
I know i can deactivate the drag selection, but it will be done for all units and i don't want that.
01-11-2009, 01:52 PM#2
DioD
This can be done by "Aloc" and "Chaos" based morph to actual unit.
01-11-2009, 02:15 PM#3
Troll-Brain
Quote:
Originally Posted by DioD
This can be done by "Aloc" and "Chaos" based morph to actual unit.
Thx, it works.

Add 'Aloc' + Add morph ability + Remove 'Aloc'
01-11-2009, 03:10 PM#4
Vexorian
Hmnn, Remove 'Aloc' wasn't necessary before if I remember correctly.
01-11-2009, 03:18 PM#5
Troll-Brain
Quote:
Originally Posted by Vexorian
Hmnn, Remove 'Aloc' wasn't necessary before if I remember correctly.
If you don't, you can't target it.
01-11-2009, 03:30 PM#6
Archmage Owenalacaster
Useful. I had been wondering about this myself recently; how I might recreate the mystery certain enemies in games have. Bosses with question-marked stats and such.